• P6 Spheres
  • Menu
  • Navigation
    • Main page
    • Recent changes
    • Random page
    • Help about MediaWiki
    • Special pages
    • Printable version
    • Recent changes
    • Help
    • Log in
 Actions
  • Special page

Special

Drilldown: Feats

Choose a table:

  • Base Items (257)
  • Equipment Types (16)
  • Feats (9)
  • Items Armors (25)
  • Items Weapons (93)
  • OGLEntries (55)

Feats > Name : Scout Tradition or Trapper Tradition

Use the filters below to narrow your results.

Name: (Click arrow to add another value)
Deadly Dart · Dual-Wielding Tradition · Expanded Guardian · Finesse Fighting · Guardian Tradition · Scoundrel Tradition · Scout Tradition · Trapper Tradition · Warleader Tradition · Other · None
Fluff:
The followers of the trapper tradition are skilled at setting up snares and improvised dart traps. (1) · Training in the Scout sphere teaches you how to hide from danger, identify potential threats and hazards, track opponents through almost any environment, and identify a creature’s key weaknesses. (1)
MainCategory:
Scout (1) · Trapper (1)
SubCategories:
Combat (2) · Might (2)
Keywords:
None (1) · Dart (1) · Snare (1)
Classes:
None (2)

Showing below up to 2 results in range #1 to #2.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

F

  • Feats/Scout Tradition

F cont.

  • Feats/Trapper Tradition

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

Retrieved from "http://dicemonger.com/p6spheres/index.php/Special:Drilldown/Feats"
  • Privacy policy
  • About P6 Spheres
  • Disclaimers
  • Powered by MediaWiki