Page values for "Equipment/Mancatcher"
"Items_Weapons" values
| Proficiency | exotic |
| Hands | two-handed |
| RangeType | melee |
| Damage | 1d2 |
| Critical | x2 |
| RangeInc | — |
| DamageTypes | P |
"Base_Items" values
| Name | Mancatcher |
| SortName | Mancatcher |
| UrlName | Mancatcher |
| ItemType | Weapons |
| ItemSubType | |
| TreasureUse | Weapon |
| Tags | |
| Price | 15.0 |
| PrettyPrice | 15 gp |
| Weight | 10.0 |
| PrettyWeight | 10 lbs. |
| Short | grapple, reach, shove |
| Fluff | This polearm consists of two curved metal bands that close around a target when you attack, allowing you to bind an opponent. |
| Description | |
| Benefit | |
| Note | When you use a mancatcher, you get a +2 bonus on Combat Maneuver Checks to bull rush and reposition attempts, when using the weapon in question. This uses the weapon’s reach (if different from your own). A mancatcher is built to capture a creature of a particular size category (such as Small or Medium) and doesn’t work on creatures of the wrong size. Make a touch attack to hit an opponent and a combat maneuver check to grapple him (without the –4 penalty for not having two hands free); success means you and the target are grappled. Once the target is grappled, you can perform a move or damage grapple action against him. The mancatcher has hardness 10 and 5 hit points; breaking it requires a DC 26 Strength check. If you drop the mancatcher, the target can free himself as a standard action. |
| CraftRequirements | |
| CraftDC | |
| CraftSkill | |
| CraftCost | |
| Source | Core • APG |
| Campaigns | All |
| Name | Mancatcher |
| SortName | Mancatcher |
| UrlName | Mancatcher |
| ItemType | Weapons |
| ItemSubType | |
| TreasureUse | Weapon |
| Tags | |
| Price | 15.0 |
| PrettyPrice | 15 gp |
| Weight | 10.0 |
| PrettyWeight | 10 lbs. |
| Short | Weapon Qualities, Weapon Qualities, Weapon Qualities |
| Fluff | This polearm consists of two curved metal bands that close around a target when you attack, allowing you to bind an opponent. |
| Description | |
| Benefit | |
| Note | When you use a mancatcher, you get a +2 bonus on Combat Maneuver Checks to Combat Maneuvers and Combat Maneuvers attempts, when using the weapon in question. This uses the weapon’s reach (if different from your own). A mancatcher is built to capture a creature of a particular size category (such as Small or Medium) and doesn’t work on creatures of the wrong size. Make a touch attack to hit an opponent and a combat maneuver check to grapple him (without the –4 penalty for not having two hands free); success means you and the target are grappled. Once the target is grappled, you can perform a move or damage grapple action against him. The mancatcher has hardness 10 and 5 hit points; breaking it requires a DC 26 Strength check. If you drop the mancatcher, the target can free himself as a standard action. |
| CraftRequirements | |
| CraftDC | |
| CraftSkill | |
| CraftCost | |
| Source | Core • APG |
| Campaigns | All |