Difference between revisions of "Class"
From P6 Spheres
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{{{1st}}} | {{{1st}}} | ||
| − | == Starting Equipment == | + | {{#if:{{{Equipment}}}|<!-- |
| − | {{{Equipment}}} | + | -->== Starting Equipment == |
| + | {{{Equipment}}}<!-- | ||
| + | -->}} | ||
=Second Level Abilities= | =Second Level Abilities= | ||
Revision as of 18:06, 8 May 2021
Parameters
Fluff(required): Description of class.
HD(required): Hit die (d6, d8, d10 or d12)
Gold(required): Starting gold ( 5d6 x 10 gp (average 175 gp.) )
ClassSkills(required): List of class skills ( Climb (Str), Craft (Int), Handle Animal (Cha) )
SkillRanks(required): Number of skill ranks per level ( 2 + Int modifier )
Proficiencies(required): Weapon and armor proficiencies
1st(required): 1st level abilities (Start with levelstats table and then use ClassSection templates)
Equipment(required): Give options for starting equipment based on Gold
2nd(required): 2nd level abilities (Start with levelstats table and then use ClassSection templates)
3rd(required): 3rd level abilities (Start with levelstats table and then use ClassSection templates)
4th(required): 4th level abilities (Start with levelstats table and then use ClassSection templates)
5th(required): 5th level abilities (Start with levelstats table and then use ClassSection templates)
6th(required): 6th level abilities (Start with levelstats table and then use ClassSection templates)
Notes(required): Designer notes (such as changes made from core classes)
Template: {{Class|Fluff=
|HD=
|Gold=
|ClassSkills=
|SkillRanks=
|Proficiencies=
|1st=
|Equipment=
|2nd=
|3rd=
|4th=
|5th=
|6th=
|Notes=}}