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Difference between revisions of "Clumsy"

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(Created page with "{{BreadCrumbs|:Category:Conditions}} <onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks a...")
 
 
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{{BreadCrumbs|:Category:Conditions}}
 
{{BreadCrumbs|:Category:Conditions}}
  
<onlyinclude>Your movements become clumsy and inexact. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.</onlyinclude>
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<onlyinclude>Your movements become clumsy and inexact.  
  
{{OGL}}
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You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.</onlyinclude>
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{{OGL|PF2|Not PF1}}
  
 
[[Category:Conditions]]
 
[[Category:Conditions]]

Latest revision as of 22:55, 14 May 2021

Main > Conditions > Clumsy

Your movements become clumsy and inexact.

You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.

COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.