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Template

Difference between revisions of "Class"

From P6 Spheres

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-->== Starting Equipment ==
== Starting Equipment ==
 
 
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Revision as of 18:08, 8 May 2021

Parameters

Fluff(required): Description of class.

HD(required): Hit die (d6, d8, d10 or d12)

Gold(required): Starting gold ( 5d6 x 10 gp (average 175 gp.) )

ClassSkills(required): List of class skills ( Climb (Str), Craft (Int), Handle Animal (Cha) )

SkillRanks(required): Number of skill ranks per level ( 2 + Int modifier )

Proficiencies(required): Weapon and armor proficiencies

1st(required): 1st level abilities (Start with levelstats table and then use ClassSection templates)

Equipment(required): Give options for starting equipment based on Gold

2nd(required): 2nd level abilities (Start with levelstats table and then use ClassSection templates)

3rd(required): 3rd level abilities (Start with levelstats table and then use ClassSection templates)

4th(required): 4th level abilities (Start with levelstats table and then use ClassSection templates)

5th(required): 5th level abilities (Start with levelstats table and then use ClassSection templates)

6th(required): 6th level abilities (Start with levelstats table and then use ClassSection templates)

Notes(required): Designer notes (such as changes made from core classes)


Template: {{Class|Fluff=
|HD=
|Gold=
|ClassSkills=
|SkillRanks=
|Proficiencies=
|1st=
|Equipment=
|2nd=
|3rd=
|4th=
|5th=
|6th=
|Notes=}}