Actions

Page values for "Damming Darkness"

"Feats" values

NameDamming Darkness
Fluff
HeaderMagical Spheres
Categories
KeywordsDark Sphere
Classes
PrerequisitesDark Sphere
ShortGood creatures within your darkness become sickened.
Action
BenefitAny good creature that begins their turn within or enters the area of effect of your darkness must make a Fortitude save against its DC or be sickened for one minute, even if normally immune to being sickened or effects requiring a Fortitude save.

A creature that succeeds on its saving throw is immune to your Damning Darkness for 24 hours.

Special
Normal