Actions

Page values for "Delayed Magic"

"Feats" values

NameDelayed Magic
Fluff
HeaderMetamagic
CategoriesMetamagic
Keywords
Classes
PrerequisitesSpell pool class feature
ShortDelay the effect of a sphere ability for up to 5 rounds. (+1)
Action
BenefitYou delay the effect of a sphere ability for up to 5 rounds after you use it. You must select the amount of delay when using the effect. The area or target to be affected must be within range when the ability is used, but need not remain in your range (you or it may move) before the effect activates.

Cost: +1 spell point.

Special
Normal