Page values for "Equipment/Bear Trap"
"Equipment" values
| Name | Bear Trap |
| Category | Survival |
| SubCategory | Hunting |
| CraftDC | |
| CraftType | |
| Cost | 50 gp |
| CostGp | |
| GL | 1 |
| Weight | 2 lbs. |
| Stones | — |
| Short | — |
| Fluff | |
| Description | Although intended for trapping large animals, bear traps work as well for trapping humanoids or monsters. The hinged jaws of the trap are attached to a chain, which in turn is secured to a spike driven into the ground to ensure that the victim cannot simply crawl away. Prying open the jaws or pulling the spike from the ground requires a DC 20 Strength check. Type mechanical; Perception DC 15; Disable Device DC 20 Trigger location; Reset manual Effects Sharp jaws (atk +10 melee 2d6+3); sharp jaws spring shut around the creature’s ankle and halve the creature’s base speed (or hold the creature immobile if the trap is attached to a solid object); the creature can escape with a DC 20 Disable Device check, DC 22 Escape Artist check, or DC 26 Strength check. |
| Benefit | |
| Note | |
| Hidden |
