Page values for "Equipment/Oil"
"Equipment" values
| Name | Oil |
| Category | Dungeoneering |
| SubCategory | Lighting |
| CraftDC | |
| CraftType | |
| Cost | 1 sp |
| CostGp | |
| GL | 1 |
| Weight | 1 lb. |
| Stones | — |
| Short | 1-pint flask |
| Fluff | |
| Description | A pint of oil burns for 6 hours in a lantern or lamp. You can also use a flask of oil as a splash weapon. Use the rules for alchemist’s fire, except that it takes a full-round action to prepare a flask with a fuse. Once it is thrown, there is a 50% chance of the flask igniting successfully. You can pour a pint of oil on the ground to cover an area 5 feet square, provided that the surface is smooth. If lit, the oil burns for 2 rounds and deals 1d3 points of fire damage to each creature in the area. |
| Benefit | |
| Note | |
| Hidden |
