Actions

Page values for "Greater Demoralize"

"Feats" values

NameGreater Demoralize
Fluff
HeaderCombat Maneuvers
CategoriesCombat
Keywords
Classes
PrerequisitesInt 13, BAB +4, Compelling Maneuvers
ShortGive a shaken opponent in the cowering condition.
Action
BenefitYou can attempt to demoralize a shaken condition. If you succeed, the target begins cowering until the start of your next turn.

This ability is a fear effect, and the penalties of the shaken condition and cowering condition stack. A creature can only be demoralized in this manner once per hour, regardless of whether or not the attempt was a success.

Special
Normal