Actions

Page values for "Greater Shadow Sentry"

"Rituals" values

NameGreater Shadow Sentry
SphereIllusion
Level3
CastingTime30 minutes
ScrollTime1 round
Componentsshade dust worth 25 gp
Focus
RitualRange
Duration8 hours
SavingThrow
SpellResistance
ShortCreate a strong warrior made from shadows that can guard or attack.
Fluff
DescriptionGreater shadow sentry creates either a shadowy or faceless humanoid warrior (AC 15) under your command. The sentry may be commanded to “guard,” where it shouts an alarm if it notices anyone approach within 30 ft (using the caster’s Perception score +3), “patrol,” where it follows a route first walked by the caster and calls an alarm if it notices anyone approach within 30 feet, and “attack,” where it attacks with its shadowy greatsword (2d6 damage + 2).

The sentry has a BAB equal to the caster’s level and adds the caster’s casting ability modifier. The sentry may provide an ally a flanking bonus, but does not benefit from one.

The sentry is discharged after being successfully struck for 25 hp of damage. It has saves equal to the caster’s.