Page values for "Grow Wings"
"Rituals" values
Name | Grow Wings |
Sphere | Alteration |
Level | 3 |
CastingTime | 30 minutes |
ScrollTime | 1 standard action |
Components | feather from magical beast worth 25 gp |
Focus | |
RitualRange | touch |
Duration | 1 min./caster level |
SavingThrow | |
SpellResistance | |
Short | Grows wings giving a fly speed of 60 feet. |
Fluff | |
Description | The subject grows wings giving it a fly speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if it carries a medium or heavy load). It can ascend at half speed and descend at double speed, and its maneuverability is good. Using the wings requires only as much concentration as walking, so the subject can attack or cast spells normally. The subject can charge but not run, and it cannot carry aloft more weight than its maximum load, plus any armor it wears. The subject gains a bonus on Fly skill checks equal to 1/2 your caster level. Should the ritual duration expire while the subject is still aloft, the magic fails slowly. The subject floats downward 60 feet per round for 1d6 rounds. If it reaches the ground in that amount of time, it lands safely. If not, it falls the rest of the distance. Since dispelling a ritual effectively ends it, the subject also descends safely in this way if the fly ritual is dispelled, but not if it is negated by an antimagic field. |