Name | Maul |
Proficiency | martial |
Category | two-handed |
TableType | melee |
Cost | 40 gp |
Damage | 2d6 |
Critical | x3 |
RangeInc | — |
Weight | 14 lbs. |
Stones | — |
Type | B |
LongType | bludgeoning |
Special | reposition, sunder |
Fluff | The crude metal of this massive hammer’s head ends in multiple blunt spikes that help concentrate the force of a powerful swing down into a smaller, more focused area, allowing it to smash through armor with greater ease. Due to the tremendous size and weight of its head, a maul is poorly balanced, and requires two hands to properly lift and control. |
Benefit | |
Note | |