Page values for "Persistent Spell"
"Feats" values
| Name | Persistent Spell |
| Fluff | You can modify a spell to become more tenacious when its targets resist its effect. |
| Header | Metamagic |
| Categories | Metamagic |
| Keywords | |
| Classes | |
| Prerequisites | Spell pool class feature |
| Short | Creatures who saved against a spell must save again (+2) |
| Action | |
| Benefit | Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another saving throw against the effect. If a creature fails this second saving throw, it suffers the full effects of the spell, as if it had failed its first saving throw. Spells that do not require a saving throw to resist or lessen the spell’s effect do not benefit from this feat. Cost: +2 spell points. |
| Special | |
| Normal |
