Page values for "Persistent Spell"
"Feats" values
Name | Persistent Spell |
Fluff | You can modify a spell to become more tenacious when its targets resist its effect. |
Header | Metamagic |
Categories | Metamagic |
Keywords | |
Classes | |
Prerequisites | Spell pool class feature |
Short | Creatures who saved against a spell must save again (+2) |
Action | |
Benefit | Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another saving throw against the effect. If a creature fails this second saving throw, it suffers the full effects of the spell, as if it had failed its first saving throw. Spells that do not require a saving throw to resist or lessen the spell’s effect do not benefit from this feat. Cost: +2 spell points. |
Special | |
Normal |