Page values for "Shift Effect"
"Feats" values
| Name | Shift Effect |
| Fluff | |
| Header | Wild Magic |
| Categories | Wild Magic |
| Keywords | |
| Classes | |
| Prerequisites | Spell point pool or casting class feature |
| Short | Gain the option to change a wild magic event to a random other event. |
| Action | |
| Benefit | When you trigger a wild magic event (but not a major event), you may spend a spell point as an immediate action after the result is revealed to roll 1d20. On a result of 1-10, subtract the result from the result of your wild magic roll and take the new result, even if it is worse. On a result of 11-20, subtract ten from your roll, then add that number to your wild magic result, taking the new result even if it is worse. If you possess at least 6 wild magic feats, you may use this ability when triggering a major event. |
| Special | |
| Normal |
