Difference between revisions of "Equipment/Bear Trap"
From Titan's Teeth
< EquipmentDicemonger (talk | contribs) (Created page with "{{Equipment |Category=Survival |SubCategory=Travel |Cost=50 gp |Weight=2 lbs. |Description=Although intended for trapping large animals, bear traps work as well for trapping h...") |
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{{Equipment | {{Equipment | ||
|Category=Survival | |Category=Survival | ||
− | |SubCategory= | + | |SubCategory=Hunting |
|Cost=50 gp | |Cost=50 gp | ||
|Weight=2 lbs. | |Weight=2 lbs. |
Latest revision as of 20:26, 26 September 2019
Cost | Weight |
---|---|
50 gp | 2 lbs. |
Although intended for trapping large animals, bear traps work as well for trapping humanoids or monsters. The hinged jaws of the trap are attached to a chain, which in turn is secured to a spike driven into the ground to ensure that the victim cannot simply crawl away. Prying open the jaws or pulling the spike from the ground requires a DC 20 Strength check.
Type mechanical; Perception DC 15; Disable Device DC 20
Trigger location; Reset manual
Effects Sharp jaws (atk +10 melee 2d6+3); sharp jaws spring shut around the creature’s ankle and halve the creature’s base speed (or hold the creature immobile if the trap is attached to a solid object); the creature can escape with a DC 20 Disable Device check, DC 22 Escape Artist check, or DC 26 Strength check.