Difference between revisions of "Races"
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* '''Tireless:''' Warforged are immune to the fatigued and exhausted conditions, and receive Endurance as a bonus feat. | * '''Tireless:''' Warforged are immune to the fatigued and exhausted conditions, and receive Endurance as a bonus feat. | ||
http://pf-eberron.wikidot.com/races:warforged}} | http://pf-eberron.wikidot.com/races:warforged}} | ||
+ | }} | ||
+ | |||
+ | {{#gmsection: | ||
+ | == Origins == | ||
+ | === First Races === | ||
+ | The original races created by the Titans. | ||
+ | |||
+ | # [[Aboleth]]: Created by the Water Titan. Few in number they now hide in the dark places. | ||
+ | # [[Angel]]: Created by the Radiant Titan. Now living in the [[Golden Isles]]. | ||
+ | # [[Changeling]]: Created by the Green Titan. Allied with Kartas and were reduced to a few hidden hives. | ||
+ | # [[Djinn]]: Created by the Titan of Wind. Now living in the [[Golden Isles]]. | ||
+ | # Durhim ([[Troglodyte]]): Created by the Earth Titan. Suffered a number of corruption events and now live as underground barbarians. | ||
+ | # [[Dwarf]]: Created by the Titan of Earth. Their [[Mordark Empire]] was largely destroyed by [[the God War]], though a remnant survives. | ||
+ | # [[Elf]]: Created by the Radiant Titan. Their [[Leysol Empire]] was largely destroyed by [[the God War]], though a remnant survives. | ||
+ | # [[Rakshasa]]: Created by the Titan of Fire. Now living in the [[Golden Isles]]. | ||
+ | # [[Serpentfolk]]: Created by the Titan of Fire. Became vassals of the Leysol Empire, and was wiped out in the God War. | ||
+ | # [[Sirpah]]: Created by the Titan of Wind. Suffered a steady decline. After the [[the God War]] only individuals remain. | ||
+ | # [[Triton]]: Created by the Water Titan. Though they fought in [[the God War]], they still are the dominant power of the sea. | ||
+ | # [[Umber Dragon]]: Created by the Umbral Titan. Rendered extinct at the end of the Age of Monsters, and earliest years of the Age of Magic. | ||
+ | # [[Umber Mage]]: Created by the Umbral Titan. Now living in [[The Shadow]], or devolved into Ogres and Ettins. | ||
+ | |||
+ | === Aboleth Descendants === | ||
+ | * Skum: Created by the Aboleth to serve as their soldiers. As the Aboleths have declined, so have they, and many have been released to form barbaric tribes. | ||
+ | |||
+ | === Angel Descendants === | ||
+ | * Aasimar: Descendants of angels that stayed during the Age of Spirits. | ||
+ | * Grimlock: The Grimlocks were originally created as a foot soldiers for the angels in the beginning of the Age of Magic. Back then they were big and strong, and had full sight. When the Angels fled the Age of Spirits, the Grimlock were left behind. They have now degenerated into underground barbarian tribes. | ||
+ | * Sasori: Created by the Angels to maintain the library of Urm. When the Angels fled to The Golden Isles, the Sasori were left behind. They generally survive within the communities of other civilizations. Mostly no more than a single family in a single community. | ||
+ | |||
+ | === Djinn Descendants === | ||
+ | * Ratfolk: Created in the Age of Magic by the Djinn of Tsundar to serve as servants, messengers and spies. They quickly spread to all the Djinn cities, and some other empires (as gifts). They were highly respected back in the day. Many joined the Djinn in their exodus to the Golden Isles. In the Age of Man, they are looked down upon, though most avoid indentured servitude. | ||
+ | ** Snirfneblin: Ratfolk corrupted during the Age of Spirits, they created underground kingdoms, which they have since lost. They remnants having been reduced to hiding away, suspicious of strangers. | ||
+ | * Sahta: Created as a warrior race in the Age of Magic. They were originally used as entranced automatons with no free will, but that spell was broken when the Djinn left for the Golden Isles (where they still use Sahta as house guards). Those that survived the Age of Spirits were taken under the wing of the Sirpah. Through coincidence a large force of Sahta was not involved in the final battle against [[Kartas]] and thus survived, going on to settle the Mahrdom of Dairin. | ||
+ | |||
+ | === Dwarves Descendants === | ||
+ | * Nkosi: Created from clay in the age of magic. Few in numbers but naturally inclined to benevolently rule others. | ||
+ | * Ravan: Created from dwarves exposed to Umber Dragon blood at the start of the Age of Magic. But they died out during the Age of the Ancients, due to persecution. | ||
+ | ** Tauran: Created towards the end of the Age of Magic to work as footsoldiers. Enslaved in the Age of the Ancients by Saurians who used them as their shock troops. In the Age of Man, they have settled the Iscaran Plains, and live as warrior nomads. | ||
+ | * Warforged: The warforged were created by the Thurtarm Holds to serve as their soldiers in the Age of the Ancients. They were sent into battle in The God War, and most were destroyed. | ||
+ | |||
+ | === Elven Descendants === | ||
+ | * Derro: created by the [[Leysol empire]] as assistants a Leysol researcher. Over the years they grew from a family to a clan to an entire race, serving as assistants and administrators. They were known for their intelligence, wisdom and level-headedness. However, in The God War, the entire race was cursed with insanity. This hit the Leysol Empire hard. The Derro that survived the following slaughter escaped underground, where they live to this day. The Derro live in small family groups, constantly fighting with each other, but much more dangerous and malicious towards outsiders. | ||
+ | * Drider: Created by the [[Leysol Empire]] as an experiment, the drider were kept in captivity. A couple of times they were used for warfare. They escaped from their captivity, and disappeared into the dark places of the world. | ||
+ | * Gazellan: Created by the [[Kingdom of Earltha]] around the year 740. Barbarians today. | ||
+ | * Gnome: Created by the [[Kingdom of Earltha]] from earth and fire to serve as entertainers. Wiped out during [[the God War]]. | ||
+ | * Grael: Created by the elves late in the Age of Magic, to serve as research assistants. Grael naturally have few morals, and have done some pretty immoral things over the ages to survive. The have secured their independence, but still hate the elves and seek to have them wiped out entirely. | ||
+ | * Human: Created as a servant species by he [[Kingdom of Earltha]]. Only released by the collapse of the [[Leysol Empire]] | ||
+ | * Saurians: The Saurians were created in the Age of Magic, possessing an innate sense of honor and command. Through their service, they were allowed to created self-governed kingdoms. By the time of the Age of the Ancients, they were fully independent, but still maintained friendly relations with the elves. They were almost wiped out during The God War. | ||
+ | ** Lizardfolk: Created by the Saurians during the Age of Magic to serve as common foot soldiers. Where almost wiped out, and survived only as barbarians. | ||
+ | * Undine: Created when a group of elves were blessed by a deity of water. They remained part of the Kingdom of Earltha. | ||
+ | |||
+ | === Rakshasa Descendants === | ||
+ | * Formian: Created by the [[Shazul Empire]] to function as builders. Originally they had no queens. A Rakshasa would take that spot. Then when the Age of Spirits arrived, the Rakshasa fled and left the Formians behind. During the Age of the Ancients the Formians thrived. Their queens built empires, enslaving other races, and putting them into the Formian hierarchy. They did not encroach on the largest empires, but remained at a remove from them, sometimes giving up ground to stay beyond their reach. The Formians still stay from areas close to other empires. But when you wander into the massive wastelands between the empires, there may be a Formian empire beneath your feet. And they still take slaves. | ||
+ | * Harpies: Towards the end of the Age of Magic, the [[Shazul Empire]] captured some Angels and from them created the Harpies. | ||
+ | * Prymidian: Created in the Age of Magic by the Shazul Empire as a warrior species with sorcerer powers. The species were abandoned at the Age of Spirits, and have since developed into a civilization of scholars and diplomats. Created their own small empire, remaining neutral in most matters. Hit hard in the God War only small fragments remain with many Prymidians having scattered across the world. | ||
+ | * Tengu: Created at the start of the Age of Spirits as a servitor species. During the centuries since then, a few have managed to escape from the Rakshasa, either to less cruel masters in The Golden Isles, or to the Titans' Shard. | ||
+ | |||
+ | === Serpentfolk Descendants === | ||
+ | * Nagaji: Created in the Age of Magic as a serpentfolk servant species. Now barbarians. | ||
+ | |||
+ | === Sirpah Descendants === | ||
+ | * Kasatha: Created by the Sirpah as scouts and messengers during the Age of Magic. They had gained full independence by the Age of the Ancients, and created the Siran Empire. They participated fully in The God War, and were almost eradicated in the process. They still despise darkspawn and any that would ally with the dark powers. | ||
+ | ** Sogrant (Cave Giant): Created in the Age of the Ancients by the [[Siran Empire]] as a servitor species of workers and warriors. During The God War, they were corrupted by Kartas, losing their intellect and generally becoming evil. In the Age of Man they generally live in the deep places, shunning the light. | ||
+ | * Wyvaran: Created by the Sirpah as servants during the Age of Magic. Most remain with their masters to this day. | ||
+ | |||
+ | === Umber Mage Descendants === | ||
+ | Shadeborn (P'tan): The P'tan were created by the Umber Mages that fled to [[The Shadow]] to serve as their servants, and mostly only live there. | ||
+ | |||
+ | === Other === | ||
+ | * Boggard: Created when Dwarves where cursed in the Age of the Ancients, to become servants to the evil goddess Ephion. | ||
+ | * Catfolk: Jungle cats given humanoid form by a deity or other force. | ||
+ | * Gnolls: The Gnolls were created by the deity Yxlous from ordinary hyena. They swept out of the steppes and fell upon the [[Siran Empire]]. The empire beat them back, but not without massive destruction and death. They live as raiders to this day. | ||
+ | * Ratel: Created by a nature deity as guardians of the wild during the Age of Magic. By the Age of Man some have returned to their role as nature guardians, while others survive as nomad mercenaries. | ||
+ | * Vanara: Created by a god of Fire and Tropical heat, uplifted from regular monkeys. They created small kingdoms in the jungles. Their cities were hit hard during The God War, and most are in ruins in the Age of Man. | ||
}} | }} |
Revision as of 12:22, 5 August 2019
Main > > Character Creation > Races |
Human
The descendants of the Third Empire have rebounded from that old catastrophe, and their lands stretch from the shores of the Dragon Sea to the World's Spine.
Ability Score Racial Traits: +2 to One Ability Score
Type: Humanoid (human)
Size: Medium
Base Speed: 30 feet
- Bonus Feat: Humans select one extra feat at 1st level.