Difference between revisions of "Merciful Spell"
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Benefit=You can alter spells that inflict damage to inflict nonlethal damage instead. Spells that inflict damage of a particular type (such as fire) inflict nonlethal damage of that same type. | Benefit=You can alter spells that inflict damage to inflict nonlethal damage instead. Spells that inflict damage of a particular type (such as fire) inflict nonlethal damage of that same type. | ||
− | '''Cost:''' +0 spell | + | '''Cost:''' +0 spell points.}} |
{{OGL|APG=yes}} | {{OGL|APG=yes}} |
Latest revision as of 11:06, 24 August 2019
Main > Feats > Metamagic > Merciful Spell |
(Metamagic)
Your damaging spells subdue rather than kill.
Prerequisites: Spell pool class feature
Benefit: You can alter spells that inflict damage to inflict nonlethal damage instead. Spells that inflict damage of a particular type (such as fire) inflict nonlethal damage of that same type.
Cost: +0 spell points.
Prerequisite for: No results
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.