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Difference between revisions of "Character Creation"

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(Random Character Creation)
(Apply Your Picks)
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# Distribute your ability scores. Apply your racial ability score modifiers.
 
# Distribute your ability scores. Apply your racial ability score modifiers.
 
# Apply your race.
 
# Apply your race.
# Apply your class.
+
# Apply your archetype.
 
# Pick your [[Magic|Magical]] or [[Martial]] Spheres and Talents.
 
# Pick your [[Magic|Magical]] or [[Martial]] Spheres and Talents.
 
# Pick Skills and Select Feats
 
# Pick Skills and Select Feats
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   <div class="small-6 medium-3 large-3 columns">[[Races]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Races]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Cultures]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Cultures]]</div>
 +
  <div class="small-6 medium-3 large-3 columns">[[Arcehtypes]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Classes]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Classes]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Backgrounds]]</div>
 
   <div class="small-6 medium-3 large-3 columns">[[Backgrounds]]</div>
 
   <div class="small-6 medium-3 large-3 columns end">[[Feats]]</div>
 
   <div class="small-6 medium-3 large-3 columns end">[[Feats]]</div>
 
</div>
 
</div>

Revision as of 13:14, 13 July 2019

Random Character Creation

  1. Draw 3 ability score cards and choose one. You will get to distribute the numbers between you scores as you wish, but do not have to do so until you have picked both race and class.
  2. Draw 6 background cards and choose up to two.
    • Background cards marked with a raven require buy-in from the rest of the group as the may have a serious impact on the campaign.
    • Background cards marked with an anchor counts for two picks.
  3. If you picked a racial background card, you get to be that race. Otherwise you are a human.
  4. If your background did not decide your culture: Draw 2 random culture cards + 1 Kalisa culture card, and pick your culture from among them.
  5. You can pick an archetype from your culture or background. Unless your culture or background forces an archetype upon you, you can also always choose to be either a Fighter, Rogue or Hedgewitch

Apply Your Picks

  1. Distribute your ability scores. Apply your racial ability score modifiers.
  2. Apply your race.
  3. Apply your archetype.
  4. Pick your Magical or Martial Spheres and Talents.
  5. Pick Skills and Select Feats
  6. Write down your Equipment and calculate
  7. Determine your character's Secondary Characteristics


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