Difference between revisions of "Diehard"
From Titan's Teeth
Dicemonger (talk | contribs) (Created page with "{{Feat|Header=Defense| Prereq=Endurance| Short=Automatically stabilize and remain conscious below 0 hp.| Fluff=You are especially hard to kill.| Benefit=You gain a +8 bonu...") |
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Fluff=You are especially hard to kill.| | Fluff=You are especially hard to kill.| | ||
Benefit=You gain a +8 bonus to rolls on the injury table. Also, when bleeding, double the chance that the bleeding stops, and receive 10% chance per round for 3 hp/round bleeding to stop on its own.}} | Benefit=You gain a +8 bonus to rolls on the injury table. Also, when bleeding, double the chance that the bleeding stops, and receive 10% chance per round for 3 hp/round bleeding to stop on its own.}} | ||
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Latest revision as of 19:51, 17 August 2019
Main > Feats > Defense > Diehard |
You are especially hard to kill.
Prerequisites: Endurance
Benefit: You gain a +8 bonus to rolls on the injury table. Also, when bleeding, double the chance that the bleeding stops, and receive 10% chance per round for 3 hp/round bleeding to stop on its own.
Prerequisite for: Fast Healer, Fight On
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.