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Difference between revisions of "Paladin"

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|Build=[[Mageknight]] with Sun Warrior archetype
 
|Build=[[Mageknight]] with Sun Warrior archetype
 
|HD=d10
 
|HD=d10
|ClassSkills=The guild mage’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Diplomacy (Cha), Intimidate (Cha), Knowledge (Arcana; Int), Knowledge (Nature; Int), Knowledge (Nobility; Int), Knowledge (Planes; Int), Knowledge (Religion; Int), Profession (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).
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|ClassSkills=The paladin’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Diplomacy (Cha), Intimidate (Cha), Knowledge (Arcana; Int), Knowledge (Nature; Int), Knowledge (Nobility; Int), Knowledge (Planes; Int), Knowledge (Religion; Int), Profession (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).
 
|SkillRanks=4 + Int modifier.
 
|SkillRanks=4 + Int modifier.
|Proficiencies=A guild mage is proficient with simple weapons, but not armor or shields.}}
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|Proficiencies=A paladin is proficient with simple weapons, but not armor or shields.}}
 
= 1st Level =
 
= 1st Level =
 
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Revision as of 15:15, 25 August 2019

Main > > Archetypes > Paladin


Hit Die: d10

Class Skills: The paladin’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Diplomacy (Cha), Intimidate (Cha), Knowledge (Arcana; Int), Knowledge (Nature; Int), Knowledge (Nobility; Int), Knowledge (Planes; Int), Knowledge (Religion; Int), Profession (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).

Skill Ranks Per Level: 4 + Int modifier.

Proficiencies: A paladin is proficient with simple weapons, but not armor or shields.

1st Level

Base Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
Base
Caster
Level
Magic
Talents
Base
Spell
Pool
+1 +2 +0 +2 +0 (1) 1 (+2) 2

Casting

A paladin may combine spheres and talents to create magical effects.

Note: You use Charisma as your casting ability modifier.

Spell Pool

A paladin gains a small reservoir of energy he can call on to create truly wondrous effects, called a spell pool. This pool replenishes once per day after roughly 8 hours of rest.

Calculate: Calculate your spell pool: Base Spell Pool + your casting ability modifier (minimum: 1).

Magic Tradition

Guild wizards follow the Patron tradition.