Difference between revisions of "Deafened"
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Latest revision as of 18:53, 9 June 2019
A deafened character cannot hear.
He takes a –4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a –4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components.
Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.