Actions

Difference between revisions of "Equipment/Bear Trap"

From Titan's Teeth

< Equipment
(Created page with "{{Equipment |Category=Survival |SubCategory=Travel |Cost=50 gp |Weight=2 lbs. |Description=Although intended for trapping large animals, bear traps work as well for trapping h...")
 
 
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{{Equipment
 
{{Equipment
 
|Category=Survival
 
|Category=Survival
|SubCategory=Travel
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|SubCategory=Hunting
 
|Cost=50 gp
 
|Cost=50 gp
 
|Weight=2 lbs.
 
|Weight=2 lbs.

Latest revision as of 20:26, 26 September 2019

Cost Weight
50 gp 2 lbs.

Although intended for trapping large animals, bear traps work as well for trapping humanoids or monsters. The hinged jaws of the trap are attached to a chain, which in turn is secured to a spike driven into the ground to ensure that the victim cannot simply crawl away. Prying open the jaws or pulling the spike from the ground requires a DC 20 Strength check.

Type mechanical; Perception DC 15; Disable Device DC 20

Trigger location; Reset manual

Effects Sharp jaws (atk +10 melee 2d6+3); sharp jaws spring shut around the creature’s ankle and halve the creature’s base speed (or hold the creature immobile if the trap is attached to a solid object); the creature can escape with a DC 20 Disable Device check, DC 22 Escape Artist check, or DC 26 Strength check.