Difference between revisions of "Alchemy Sphere/Data"
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= Base Talents = | = Base Talents = | ||
== A == | == A == | ||
+ | {{Talent|Name=Anesthetic Dosage | ||
+ | |Header=Toxins | ||
+ | |Body=Instead of causing fatigue, your poison makes the target numb (this talent cannot be used with a contact or inhaled poison). | ||
+ | |||
+ | Those who are under the effects of this poison can convert the next 2 hit points of lethal damage they take to nonlethal damage; this effect last for 1 minute or until expended. | ||
+ | |||
+ | For every rank in Craft (alchemy) you possess, the creature can convert an additional 2 hit points of lethal damage into nonlethal damage. | ||
+ | |||
+ | The creature also gains a +2 circumstance bonus against spells and abilities with the (pain) descriptor, +1 for every 4 ranks in Craft (alchemy) you possess. | ||
+ | |||
+ | A creature cannot benefit from an Anesthetic Dosage more than once per hour.}} | ||
+ | |||
== B == | == B == | ||
== C == | == C == |
Revision as of 23:52, 10 December 2019
Base Talents
A
Anesthetic Dosage
Instead of causing fatigue, your poison makes the target numb (this talent cannot be used with a contact or inhaled poison).
Those who are under the effects of this poison can convert the next 2 hit points of lethal damage they take to nonlethal damage; this effect last for 1 minute or until expended.
For every rank in Craft (alchemy) you possess, the creature can convert an additional 2 hit points of lethal damage into nonlethal damage.
The creature also gains a +2 circumstance bonus against spells and abilities with the (pain) descriptor, +1 for every 4 ranks in Craft (alchemy) you possess.
A creature cannot benefit from an Anesthetic Dosage more than once per hour.
B
C
D
F
G
I
J
M
R
S
T
W
Advanced Talents