Difference between revisions of "Races"
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{{ColCard|[[Dverg]]|Descended from mountain spirits of earth, usually found in isolated mountain villages, they are hardy with an affinity for stone and metal.}} | {{ColCard|[[Dverg]]|Descended from mountain spirits of earth, usually found in isolated mountain villages, they are hardy with an affinity for stone and metal.}} | ||
{{ColCard|[[Fetchling]]|Driven by the blood of the fey folk, usually from villages on the edges of civilization, they are lithe and graceful with an affinity for the natural energies.}} | {{ColCard|[[Fetchling]]|Driven by the blood of the fey folk, usually from villages on the edges of civilization, they are lithe and graceful with an affinity for the natural energies.}} | ||
+ | {{ColCard|[[Ifrit]]|}} | ||
{{ColCard|[[Shade]]|From the mysterious shadow families of Tsamrist, they are blessed with an innate ability for stealth, as well as powers over shadows.}} | {{ColCard|[[Shade]]|From the mysterious shadow families of Tsamrist, they are blessed with an innate ability for stealth, as well as powers over shadows.}} | ||
+ | {{ColCard|[[Sylph]]|}} | ||
+ | {{ColCard|[[Sunborn]]|}} | ||
{{ColCard|[[Tiefling]]|The result of interactions with demons, though distrusted and hunted in most places, they are blessed with strength, cunning and supernatural powers.}} | {{ColCard|[[Tiefling]]|The result of interactions with demons, though distrusted and hunted in most places, they are blessed with strength, cunning and supernatural powers.}} | ||
+ | {{ColCard|[[Undine]]|}} | ||
+ | {{ColCard|[[Warforged]]|}} | ||
}} | }} |
Revision as of 20:17, 4 July 2019
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Human
The descendants of the Third Empire have rebounded from that old catastrophe, and their lands stretch from the shores of the Dragon Sea to the Spine of Mountains, encompassing many different tastes, morals and customs.