Actions

Difference between revisions of "Character Creation"

From Titan's Teeth

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# If you picked a racial background card, you get to be that race. Otherwise you are a human.
 
# If you picked a racial background card, you get to be that race. Otherwise you are a human.
 
# If your background did not decide your culture: Draw 2 random culture cards + 1 Kalisa culture card, and pick your culture from among them.
 
# If your background did not decide your culture: Draw 2 random culture cards + 1 Kalisa culture card, and pick your culture from among them.
# You can pick a class from your culture or background. Unless your culture or background forces a class upon you, can also always choose to be either a [[Fighter]], [[Rogue]] or [[Hedgemage]]
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# You can pick a class from your culture or background. Unless your culture or background forces a class upon you, can also always choose to be either a [[Fighter]], [[Rogue]] or [[Hedgewitch]]
  
 
== Apply Your Picks ==
 
== Apply Your Picks ==

Revision as of 20:57, 9 July 2019

Random Character Creation

  1. Draw 3 ability score cards and choose one. You will get to distribute the numbers between you scores as you wish, but do not have to do so until you have picked both race and class.
  2. Draw 6 background cards and choose up to two.
    • Background cards marked with a raven require buy-in from the rest of the group as the may have a serious impact on the campaign.
    • Background cards marked with an anchor counts for two picks.
  3. If you picked a racial background card, you get to be that race. Otherwise you are a human.
  4. If your background did not decide your culture: Draw 2 random culture cards + 1 Kalisa culture card, and pick your culture from among them.
  5. You can pick a class from your culture or background. Unless your culture or background forces a class upon you, can also always choose to be either a Fighter, Rogue or Hedgewitch

Apply Your Picks

  1. Distribute your ability scores. Apply your racial ability score modifiers.
  2. Apply your race.
  3. Apply your class.
  4. Pick your Magical or Martial Spheres and Talents.
  5. Pick Skills and Select Feats
  6. Write down your Equipment and calculate
  7. Determine your character's Secondary Characteristics


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