Difference between revisions of "Equipment/Bloodvine Rope"
From Titan's Teeth
< EquipmentDicemonger (talk | contribs) (Created page with "{{Equipment |Name=Rope, Bloodvine |Category=Dungeoneering |SubCategory=Climbing |Cost=480 gp |Weight=2 lbs. |Short=20-foot length. |Benefit=This 20-foot long, 1/2 inch thick,...") |
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The DC to escape hemp rope bonds is equal to 20 + the CMB of the creature that tied the bonds. If the DC to escape is higher than 20 + the tying creatures CMB, the tied up creature cannot escape from the bonds, even with a natural 20 on the check. | The DC to escape hemp rope bonds is equal to 20 + the CMB of the creature that tied the bonds. If the DC to escape is higher than 20 + the tying creatures CMB, the tied up creature cannot escape from the bonds, even with a natural 20 on the check. | ||
− | |Note=For 1 inch thick, costs 560gp and weights 4 lbs., and has hardness 5, 12 hit points and can be burst with a DC 42 Strength check. Max Load 3680 lbs.}} | + | |Note=For 1 inch thick, costs 560gp and weights 4 lbs., and has hardness 5, 12 hit points and can be burst with a DC 42 Strength check. Max Load 3680 lbs. |
+ | |Hidden=Yes}} |
Latest revision as of 00:25, 31 August 2020
Is Hidden From Players
Cost | Weight |
---|---|
480 gp | 2 lbs. |
Benefit: This 20-foot long, 1/2 inch thick, length of rope has hardness 5, 10 hit points and can be burst with a DC 30 Strength check. It has a max load of 700 lbs. The alchemical treatment used to create bloodvine rope grants it a fire resistance of 5.
The DC to escape hemp rope bonds is equal to 20 + the CMB of the creature that tied the bonds. If the DC to escape is higher than 20 + the tying creatures CMB, the tied up creature cannot escape from the bonds, even with a natural 20 on the check.