Difference between revisions of "Monster2"
From Titan's Teeth
Dicemonger (talk | contribs) (Created page with "<noinclude> '''Usage:''' <nowiki>{{Temp|Name=Rakshasa<br> |Categories=Golden Isles, Umber<br> |CR=10<br> |Race=Human<br> |Class=warrior<br> |Level=1<br> |Alignment=LE<br> |Si...") |
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|Space=10 ft. (leave blank if 5 ft.)<br> | |Space=10 ft. (leave blank if 5 ft.)<br> | ||
|Reach=10 ft. (leave blank if 5 ft.)<br> | |Reach=10 ft. (leave blank if 5 ft.)<br> | ||
− | |||
|CL=6<br> | |CL=6<br> | ||
|MSB=+13<br> | |MSB=+13<br> | ||
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− | --></includeonly> | + | --><div style="display:inline-table;width:50%;min-width:350px;padding:10px;"><div style="background:white;border-style:solid;border-color:#517398;"><!-- |
+ | --><h4 style="background:#517398;color:white;padding-left:5px;margin-bottom:0;">{{{Name}}} [[{{{Link|{{{Page}}}}}}|(link)]]</h4><!-- | ||
+ | |||
+ | -->{{#if: {{{Fluff|}}}|<div style="font-style:italic;padding-left:5px;padding-right:5px;">{{{Fluff}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{Race|}}}{{{Class|}}}{{{Level|}}}|<div>|}}{{#if: {{{Race|}}}|{{{Race}}} <wbr>|}}{{#if: {{{Class|}}}|{{{Class}}} <wbr>|}}{{#if: {{{Level|}}}|{{{Level}}} <wbr>|}}{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Race|}}}{{{Class|}}}{{{Level|}}}|</div>|}}<!-- | ||
+ | |||
+ | --><div style="background:#517398;color:white;padding-left:5px;font-weight:bold;width:80%;display: inline-block;">{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Size|}}}|{{{Size}}} <wbr>|}}{{#if: {{{Type|}}}|{{{Type}}} <wbr>|}}{{#if: {{{SubTypes|}}}| ({{{SubTypes}}})|}}</div><div style="background:orange;color:white;font-weight:bold;width:20%;display: inline-block;text-align:center">CR {{{CR}}}</div><!-- | ||
+ | |||
+ | --><div style="padding-left:5px;padding-right:5px;">{{#if: {{{Space|}}}|<div><b>Space</b> {{{Space}}}</div>}}<!-- | ||
+ | |||
+ | --><div style="display: flex;justify-content: space-between;"><div style="min-width:30%;"><b>Initiative</b> {{{Init}}}</div><div><b>Perception</b> {{{Perception}}}{{#if: {{{Senses|}}}|, {{{Senses}}}|}}</div></div><!-- | ||
+ | |||
+ | --><div style="display: flex;justify-content: space-between;"><div><b>Hp</b> {{{hp}}} {{#if: {{{hpBonus|}}}| ({{{hpBonus}}})|}}</div><div style="min-width:30%;"><b>Speed</b> {{{Speed}}}</div></div><!-- | ||
+ | |||
+ | --><div style="display: flex;"><div style="white-space: nowrap;"><b>AC</b> {{{AC}}}, touch {{{Touch}}}, flat-footed {{{FF}}}</div> <div>({{{ACBonus}}})</div></div><!-- | ||
+ | |||
+ | --><div style="display: flex;justify-content: space-between;"> | ||
+ | <div style="white-space: nowrap;><b>FORT</b> {{{Fort}}}, <b>REF</b> {{{Ref}}}, <b>WILL</b> {{{Will}}}{{#if: {{{saveBonus|}}}|<br> {{{saveBonus}}};|}}</div> | ||
+ | <div style="min-width:30%;"><b>TEN</b> {{#tip-text:{{{TEN}}}|{{#var:TEN-{{{TEN}}}}}}} {{#if: {{{AltTenacity|}}}|<br>{{{AltTenacity}}}|}}</div> | ||
+ | </div><!-- | ||
+ | |||
+ | --><div style="display: flex;><div><b>CMB</b> {{{CMB}}},{{#if: {{{AltCMB|}}}|<br>{{{AltCMB}}}|}}</div> <div><b>CMD</b> {{{CMD}}}{{#if: {{{AltCMD|}}}|<br>{{{AltCMD}}}|}}</div> <div><b>MMD</b> {{{MMD}}}{{#if: {{{AltMMD|}}}|<br>{{{AltMMD}}}|}}</div></div><!-- | ||
+ | |||
+ | -->{{#if: {{{SR|}}}{{{DR|}}}|<div>|}}{{#if: {{{DR|}}}|'''DR''' {{{DR}}}; |}} {{#if: {{{SR|}}}|'''SR''' {{{SR}}}; |}} {{#if: {{{SR|}}}{{{DR|}}}|</div>|}}<!-- | ||
+ | |||
+ | --><div>{{#if: {{{Immune|}}}|'''Immune''' {{{Immune}}}|}}</div><!-- | ||
+ | |||
+ | -->{{#if: {{{SP|}}}|<div style="display: flex;><div>'''SP''' {{{SP}}};</div> <div><b>MSB</b> {{{MSB}}};{{#if: {{{AltMSB|}}}|<br>{{{AltMSB}}}|}}</div> <div><b>MSD</b> {{{MSD}}};{{#if: {{{AltMSD|}}}|<br>{{{AltMSD}}}|}}</div> <div>'''Concentration''' {{{Concentration}}};</div></div>|}}</div><!-- | ||
+ | |||
+ | -->{{#if: {{{CL|}}}{{{Tradition|}}}|<div>|}}{{#if: {{{CL|}}}|'''CL''' {{{CL}}}; |}} {{#if: {{{Tradition|}}}|'''Tradition''' {{{Tradition}}}; |}} {{#if: {{{CL|}}}{{{Tradition|}}}|</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{StandardActions|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Standard Actions</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{StandardActions}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{FullroundActions|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Full-round Actions</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{FullroundActions}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{MoveActions|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Move Actions</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{MoveActions}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{SwiftActions|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Swift Actions</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{SwiftActions}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{ImmediateActions|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Immediate Actions</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{ImmediateActions}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{FreeActions|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Free Actions</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{FreeActions}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{SpecialAbilities|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Special Abilities</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{SpecialAbilities}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{SpecialQualities|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Special Qualities</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{{SpecialQualities}}}</div>|}}<!-- | ||
+ | |||
+ | --><div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Statistics</div><div style="padding-left:5px;padding-right:5px;"> | ||
+ | {{#if: {{{Reach|}}}{{{Space|}}}|<div><b>Space</b> {{{Space|5 ft.}}}; <b>Reach</b> {{{Reach|5 ft.}}}</div>|}}<!-- | ||
+ | --><div><b>Skills</b> {{{Skills}}}</div><!-- | ||
+ | |||
+ | -->{{#if: {{{Languages|}}}|<div><b>Languages</b> {{{Languages}}}</div>|}}<!-- | ||
+ | |||
+ | --><div><b>Str</b> {{{Str}}}, <b>Dex</b> {{{Dex}}}, <b>Con</b> {{{Con}}}, <b>Int</b> {{{Int}}}, <b>Wis</b> {{{Wis}}}, <b>Cha</b> {{{Cha}}}</div></div><!-- | ||
+ | |||
+ | -->{{#if: {{{Feats|}}}|<div><b>Feats</b> {{{Feats}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{Talents|}}}|<div><b>Talents</b> {{{Talents}}}</div>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{Equipment|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Items</div> | ||
+ | <div style="padding-left:5px;padding-right:5px;">{{#if: {{{Equipment|}}}|<div><b>Equipment</b> {{{Equipment}}}</div>|}}</div><!-- | ||
+ | -->|}} | ||
+ | </div></div></includeonly> |
Revision as of 19:21, 30 June 2021
Usage:
{{Temp|Name=Rakshasa<br> |Categories=Golden Isles, Umber<br> |CR=10<br> |Race=Human<br> |Class=warrior<br> |Level=1<br> |Alignment=LE<br> |Size=Medium<br> |Type=outsider<br> |SubTypes=native, shapechanger<br> |Init=+9<br> |Perception=+17<br> |Senses=darkvision 60 ft.<br> |AC=25<br> |Touch=16<br> |FF=19<br> |ACBonus=+5 Dex, +1 dodge, +9 natural<br> |hp=131 <br> |hpBonus=13d10+60<br> |Fort=+10<br> |Ref=+14<br> |Will=+9<br> |saveBonus=+2 Will vs sleep<br> |DR=10/good and piercing<br> |SR=21<br> |Immune=mind-affecting effects<br> |Speed=40 ft.<br> |Space=10 ft. (leave blank if 5 ft.)<br> |Reach=10 ft. (leave blank if 5 ft.)<br> |CL=6<br> |MSB=+13<br> |AltMSB=+4 with Illusion<br> |MSD=24<br> |AltMSD=+4 vs Illusion<br> |Concentration=+16<br> |Tradition=Natural (none)<br> |SP=16<br> |StandardActions=<br> <div>• <b>flint dagger</b> -1 (1d3-1/19-20) [[fragile]]</div> <div>• <b>serendipity</b> 20 ft. radius, concentration/1 round, +1 to attack rolls, skill checks, ability checks and saving throws.<br> ❖ Increase duration to 1 round.</div> |FullroundActions=<br> |MoveActions=<br> |SwiftActions=<br> |ImmediateActions=<br> |FreeActions=<br> |SpecialAbilities=<br> |SpecialQualities=<br> |Str=16<br> |Dex=20<br> |Con=22<br> |Int=13<br> |Wis=13<br> |Cha=17<br> |BAB=+12<br> |CMB=+15<br> |AltCMB=+2 Trip<br> |CMD=30<br> |AltCMD=+2 vs Trip<br> |MMD=27<br> |AltMMD=+4 vs Intimidate<br> |TEN=Brave<br> |AltTenacity=[[GM:Tenacity#Nervous|Nervous]] without a leader.<br> |Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse<br> |Talents=Shield(Cover Ally, Deflecting Shield), Warleader<br> |Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21<br> |RacialSkills=+4 Bluff, +8 Disguise<br> |Languages=Common, Undercommon<br> |Equipment=leather armor, flint spear, shortbow with 20 flint arrows<br> |Climate=temperate and hot<br> |Terrain=forests and deserts<br> |RegionTags=NorthEmpire, Ravalon<br> |Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation<br> |Description= }}
Martial Focus: ★
Spell Point: ❖