Difference between revisions of "Monster2"
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-->{{#if: {{{Fluff|}}}|<div style="font-style:italic;padding-left:5px;padding-right:5px;">{{{Fluff}}}</div>|}}<!-- | -->{{#if: {{{Fluff|}}}|<div style="font-style:italic;padding-left:5px;padding-right:5px;">{{{Fluff}}}</div>|}}<!-- | ||
− | -->{{#if: {{{Race|}}}{{{Class|}}}{{{Level|}}}|<div style="background:#517398;color:white;padding-left:5px;margin-bottom:0;">|}}{{#if: {{{Race|}}}|{{{Race}}} <wbr>|}}{{#if: {{{Class|}}}|{{{Class}}} <wbr>|}}{{#if: {{{Level|}}}|{{{Level}}} <wbr>|}}{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Race|}}}{{{Class|}}}{{{Level|}}}|</div>|}}<!-- | + | -->{{#if: {{{Race|}}}{{{Class|}}}{{{Level|}}}|<div style="background:#517398;color:white;padding-left:5px;margin-bottom:0;"><b>|}}{{#if: {{{Race|}}}|{{{Race}}} <wbr>|}}{{#if: {{{Class|}}}|{{{Class}}} <wbr>|}}{{#if: {{{Level|}}}|{{{Level}}} <wbr>|}}{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Race|}}}{{{Class|}}}{{{Level|}}}|</b></div>|}}<!-- |
--><div style="background:#517398;color:white;padding-left:5px;font-weight:bold;width:80%;display: inline-block;">{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Size|}}}|{{{Size}}} <wbr>|}}{{#if: {{{Type|}}}|{{{Type}}} <wbr>|}}{{#if: {{{SubTypes|}}}| ({{{SubTypes}}})|}}</div><div style="background:orange;color:white;font-weight:bold;width:20%;display: inline-block;text-align:center">CR {{{CR}}}</div><!-- | --><div style="background:#517398;color:white;padding-left:5px;font-weight:bold;width:80%;display: inline-block;">{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Size|}}}|{{{Size}}} <wbr>|}}{{#if: {{{Type|}}}|{{{Type}}} <wbr>|}}{{#if: {{{SubTypes|}}}| ({{{SubTypes}}})|}}</div><div style="background:orange;color:white;font-weight:bold;width:20%;display: inline-block;text-align:center">CR {{{CR}}}</div><!-- |
Revision as of 19:27, 30 June 2021
Usage:
{{Monster2|Name=Rakshasa
|Categories=Golden Isles, Umber
|CR=10
|Race=Human
|Class=warrior
|Level=1
|Alignment=LE
|Size=Medium
|Type=outsider
|SubTypes=native, shapechanger
|Init=+9
|Perception=+17
|Senses=darkvision 60 ft.
|AC=25
|Touch=16
|FF=19
|ACBonus=+5 Dex, +1 dodge, +9 natural
|hp=131
|hpBonus=13d10+60
|Fort=+10
|Ref=+14
|Will=+9
|saveBonus=+2 Will vs sleep
|DR=10/good and piercing
|SR=21
|Immune=mind-affecting effects
|Speed=40 ft.
|Space=10 ft. (leave blank if 5 ft.)
|Reach=10 ft. (leave blank if 5 ft.)
|CL=6
|MSB=+13
|AltMSB=+4 with Illusion
|MSD=24
|AltMSD=+4 vs Illusion
|Concentration=+16
|Tradition=Natural (none)
|SP=16
|StandardActions=
❖ Increase duration to 1 round.
|FullroundActions=
|MoveActions=
|SwiftActions=
|ImmediateActions=
|FreeActions=
|SpecialAbilities=
|SpecialQualities=
|Str=16
|Dex=20
|Con=22
|Int=13
|Wis=13
|Cha=17
|BAB=+12
|CMB=+15
|AltCMB=+2 Trip
|CMD=30
|AltCMD=+2 vs Trip
|MMD=27
|AltMMD=+4 vs Intimidate
|TEN=Brave
|AltTenacity=Nervous without a leader.
|Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse
|Talents=Shield(Cover Ally, Deflecting Shield), Warleader
|Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21
|RacialSkills=+4 Bluff, +8 Disguise
|Languages=Common, Undercommon
|Equipment=leather armor, flint spear, shortbow with 20 flint arrows
|Climate=temperate and hot
|Terrain=forests and deserts
|RegionTags=NorthEmpire, Ravalon
|Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation
|Description=
}}
Martial Focus: ★
Spell Point: ❖