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Difference between revisions of "Basic Ritual Training"

From Titan's Teeth

(Created page with "{{Feat|Header=LowMagic| FeatName=Ritual Training, Basic| Prereq=No levels in any spellcasting class| Short=Gain ability to cast rituals of one sphere.| Benefit=Choose a sphere...")
 
 
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Benefit=Choose a sphere of magic. You can perform rituals as if though you possess that sphere. You gain an effective caster level of 1 and a spell pool of 1. Use your highest mental ability as your casting ability score.
 
Benefit=Choose a sphere of magic. You can perform rituals as if though you possess that sphere. You gain an effective caster level of 1 and a spell pool of 1. Use your highest mental ability as your casting ability score.
  
If you later gain levels in a spellcasting class, exchange this feat for the {{link_feat|Extra Magical Talent}} feat or the {{link_feat|Ritual Caster}} feat.
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If you later gain levels in a spellcasting class, exchange this feat for the {{link|Extra Magic Talent}} feat or the {{link|Ritual Caster}} feat.
  
 
For the purpose of meeting the prerequisites of other feats this feat counts as possessing the Casting class feature.}}
 
For the purpose of meeting the prerequisites of other feats this feat counts as possessing the Casting class feature.}}
  
 
{{OGL|SoP=yes}}
 
{{OGL|SoP=yes}}

Latest revision as of 09:37, 14 January 2022

Main > Feats > LowMagic > Basic Ritual Training

Prerequisites: No levels in any spellcasting class

Benefit: Choose a sphere of magic. You can perform rituals as if though you possess that sphere. You gain an effective caster level of 1 and a spell pool of 1. Use your highest mental ability as your casting ability score.

If you later gain levels in a spellcasting class, exchange this feat for the Extra Magic Talent feat or the Ritual Caster feat.

For the purpose of meeting the prerequisites of other feats this feat counts as possessing the Casting class feature.

Prerequisite for: No results


COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.