Actions

Carrying Capacity

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Revision as of 13:54, 17 September 2019 by Dicemonger (talk | contribs) (Organizing Load)

Encumbrance, measured in stones carried, determines the load a character is currently carrying. Loads are either light, medium, or heavy and a character with Strength 10 follows an encumbrance rule of 2-4-6: At 2 stones or less they are carrying a light load, at 4 stones or less they are carrying a medium load, and at 6 stones or less they are carrying a heavy load.

Characters with Strength higher than 10 has a maximum load equal to 6 + 3 * Strength modifier.

Characters with Strength less than 10 has a maximum load equal to 6 + Strength modifier.

Light load is always one thirds of maximum load, and medium load is two third of maximum load. Down to Strength 4, round loads up to nearest stone.

Strength
Modifier
Light
Load
Medium
Load
Heavy
Load
-5 1-2 bl 3 bl 4 bl
-4 1-3 bl 4-6 bl 7-8 bl
-3 1 2 3
-2 1-2 3 4
-1 1-2 3-4 5
+0 1-2 3-4 5-6
+1 1-3 4-6 7-9
+2 1-4 5-8 9-12
+3 1-5 6-10 11-15
+4 1-6 7-12 13-18

Lifting and Pulling: The character can lift and carry the amount indicated on the table above their head. They can lift twice this amount and stagger around with it (moving only 5 feet per round as a full action and losing their Dexterity bonus to AC). They can generally drag or pull five times this amount along the ground (favorable conditions can double this; bad circumstances can reduce the amount to one-half or less at the DM’s discretion).

Tremendous Strength: For scores higher than 29, find the Strength score between 20 and 29 with the same final digit and multiply the listed lift score by 4 for every ten points the creature’s strength is above that score. (For example, a creature with Strength 38 would be able to lift 1,200 x 4 = 4,800 lbs.)

Adjusting for Size: The encumbrance rule for a creature is doubled for each size category above Medium and reduced by ½ for each size category below Medium (to a minimum of 1-½-¼). The encumbrance of armor, however, is also adjusted by the same factor (to a minimum of a half stone).

Quadrupeds: Quadrupeds can carry heavier loads, equal to 150% of a biped.

Organizing Load

Each stone of load can be divided into 4 "bundles", each worth ¼ stone. Each slot on the main inventory sheet contains one bundle. An item fills at least one slot, but will fill multiple slots if it weighs ½ stone (2 slots), 1 stone (4 slots) or more.

However, each slot can also contain a container. Backpacks, pouches, quivers, and so on contain smaller items, giving you more slots to utilize.

Containers usually measure their slots not in bundles but in ounces.

Each container fills slots equal to the weight of its content, so a hefty backpack will generally fill multiple slots, just like any other piece of heavy equipment. The weight of a container is rounded up to nearest bundle.