Equipment/Tools & Kits
From Titan's Teeth
< EquipmentCamping and Survival
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Crafting Kits
Item | Cost | Weight | Short |
---|---|---|---|
Alchemist's Lab | 200 gp | 40 lbs. | +2 bonus on Craft (alchemy) checks. |
Alchemist's Lab, Portable | 75 gp | 20 lbs. | Allows Craft (alchemy) checks to be performed. |
Artisan's Tools | 5 gp | 5 lbs. | Needed to perform Craft skill checks. |
Artisan's Tools, Masterwork | 55 gp | 5 lbs. | +2 bonus on Craft checks. |
Knitting Kit | 1 gp | 1/4 lbs. | Used for knitting or crocheting. |
Alchemist's Lab
Benefit: This lab is used for making alchemical items, and provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill.
Alchemist's Lab, Portable
Benefit: This compact version of a full-sized alchemist’s lab provides no bonus, but is portable.
Artisan's Tools
Benefit: These special tools include the items needed to pursue any single craft. Without them, you have to use improvised tools (–2 penalty on Craft checks), if you can do the job at all.
Artisan's Tools, Masterwork
Benefit: These tools serve the same purpose as artisan’s tools, but masterwork artisan’s tools are the perfect tools for the job, so you get a +2 circumstance bonus on Craft checks made with them.
Knitting Kit
Benefit: An assortment of needles and tools suitable for knitting or crocheting in a cloth carrying case. Knitting needles can be used as improvised weapons, doing 1d2+Strength damage.
Grooming and Maintenance Kits
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Healing Kits
Item | Cost | Weight | Short |
---|---|---|---|
Antidote Kit | 100 gp | 3 lbs. | +3 bonus on Heal checks made to treat poison. |
Healer's Kit | 50 gp | 1 lbs. | +2 bonus on Heal checks. |
Surgeon's Tools | 20 gp | 5 lbs. | +3 bonus on Heal checks to treat wounds and deadly wounds. |
Antidote Kit
This small box contains a wide variety of remedies and treatments against not only specific poisons but also their most common methods of delivery, including such things as purgatives to eliminate ingested toxins.
Healer's Kit
Benefit: This collection of bandages and herbs provides a +2 circumstance bonus on Heal checks. A healer’s kit is exhausted after 10 uses.
Surgeon's Tools
Benefit: When used in conjunction with a healer’s kit, surgeon’s tools raise the kit’s bonus to a +3 circumstance bonus on Heal checks to treat wounds or deadly wounds.
Subterfuge Kits
Item | Cost | Weight | Short |
---|---|---|---|
Disguise Kit | 50 gp | 8 lbs. | +2 bonus on Disguise checks. |
Thieves' Tools | 30 gp | 1 lb. | Needed to perform Disable Device skill checks. |
Thieves' Tools, Masterwork | 100 gp | 2 lbs. | +2 bonus on Disable Device checks. |
Disguise Kit
This kit contains tools like makeup and fake facial hair.
Thieves' Tools
Benefit: This kit contains lockpicks and other tools you need to use the Disable Device skill.
Thieves' Tools, Masterwork
Benefit: This kit contains extra tools and tools of better make, which grant a +2 circumstance bonus on Disable Device checks.