Telekinesis Rituals
From Titan's Teeth
< RitualsMain > Magic > Rituals > Telekinesis |
Contents
Telekinesis
Name | Level | |
---|---|---|
Unseen Servant | 1 | Create shapeless force that performs simple tasks at your command. |
Knock | 2 | Unlock a single lock. |
Knock
Sphere Telekinesis; Ritual Level 2
Casting Time 10 minutes
Scroll Casting Time —
Components V, S
, M (titan's teeth worth 10 gp)
Range touch
Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane lock.
When you complete the casting of this spell, make a caster level check against the DC of the lock with a +10 bonus. If successful, knock opens up to two means of closure.
Lock Quality | DC |
---|---|
Simple | 20 |
Average | 25 |
Good | 30 |
Amazing | 40 |
This spell opens secret doors, as well as locked or trick-opening boxes or chests. It also loosens welds, shackles, or chains (provided they serve to hold something shut).
If used to open an arcane locked door, the spell does not remove the arcane lock but simply suspends its functioning for 10 minutes. In all other cases, the door does not relock itself or become stuck again on its own.
Knock does not raise barred gates or similar impediments (such as a portcullis), nor does it affect ropes, vines, and the like.
Unseen Servant
Sphere Telekinesis; Ritual Level 1
Casting Time 5 minutes
Scroll Casting Time —
Components V, S
, M (titan's teeth worth 5 gp)
Duration 1 hour/caster level
An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your command. It can run and fetch things, open unstuck doors, and hold chairs, as well as clean and mend. Its base speed is 15 feet.
The servant can perform only one activity at a time, but it repeats the same activity over and over again if told to do so as long as you remain within range. It can open only normal doors, drawers, lids, and the like. It has an effective Strength score of 2 (so it can lift 20 pounds or drag 100 pounds). It can trigger traps and such, but it can exert only 20 pounds of force, which is not enough to activate certain pressure plates and other devices.
It can’t perform any task that requires a skill check with a DC higher than 10 or that requires a check using a skill that can’t be used untrained. This servant cannot fly, climb, or even swim (though it can walk on water).
The servant cannot attack in any way; it is never allowed an attack roll. It cannot be killed, but it dissipates if it takes 6 points of damage from area attacks. (It gets no saves against attacks.) If you attempt to send it beyond the spell’s range (measured from your current position), the servant ceases to exist.