Difference between revisions of "Equipment/Compass"
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< Equipment
(Created page with "{{Item |Name=Compass |ItemType=Overland Survival |ItemSubType=Travel |TreasureUse=Gear |Price=10 |Weight=0.5 |Short=+2 bonus on Survival and Knowledge (dungeoneering) to navig...") |
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|Weight=0.5 | |Weight=0.5 | ||
|Short=+2 bonus on Survival and Knowledge (dungeoneering) to navigate | |Short=+2 bonus on Survival and Knowledge (dungeoneering) to navigate | ||
| − | | | + | |Benefit=An ordinary compass that points to the magnetic north pole grants you a +2 circumstance bonus on Survival checks made to avoid becoming lost. You can also use it to grant the same bonus on Knowledge (dungeoneering) checks made to navigate underground. |
|Source=Core | |Source=Core | ||
|Campaigns=All | |Campaigns=All | ||
}} | }} | ||
Latest revision as of 22:52, 14 March 2020
| Main > Equipment > Overland Survival > Travel > Compass |
| Cost | Weight |
|---|---|
| 10 gp | ½ lb. |
Benefit: An ordinary compass that points to the magnetic north pole grants you a +2 circumstance bonus on Survival checks made to avoid becoming lost. You can also use it to grant the same bonus on Knowledge (dungeoneering) checks made to navigate underground.
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.