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Difference between revisions of "Equipment/Light Hammer"

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< Equipment
(Created page with "{{Item Weapon |Name=Light Hammer |SortName=Hammer, Light |Proficiency=martial |Hands=light |RangeType=melee |Price=1 |Weight=2 |Damage=1d4 |Critical=x2 |DamageTypes=B |RangeIn...")
 
 
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|DamageTypes=B
 
|DamageTypes=B
 
|RangeInc=20 ft.
 
|RangeInc=20 ft.
|Short={{link|Weapon Qualities|thrown}}
+
|Short={{link|Weapon Qualities|sunder}}, {{link|Weapon Qualities|thrown}}
 
|Fluff=A lighter version of a warhammer, this weapon usually has a sleek metal head with one striking surface.
 
|Fluff=A lighter version of a warhammer, this weapon usually has a sleek metal head with one striking surface.
 +
|Note=When you use a light hammer, you get a +2 bonus on Combat Maneuver Checks to {{link|Combat Maneuvers|sunder}} attempts.
 
|Source=Core
 
|Source=Core
 
|Campaigns=All
 
|Campaigns=All
 
}}
 
}}

Latest revision as of 11:13, 16 March 2020

Main > Equipment > Weapons > Light Hammer

A lighter version of a warhammer, this weapon usually has a sleek metal head with one striking surface.

Proficiency Damage Critical Type Range Special Cost Weight
martial light melee 1d4 x2 bludgeoning 20 ft. Weapon Qualities, Weapon Qualities 1 gp 2 lbs.

Note: When you use a light hammer, you get a +2 bonus on Combat Maneuver Checks to Combat Maneuvers attempts.

COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.