Difference between revisions of "Equipment/Common Crossbow Bolts"
From P6 Spheres
< Equipment
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|Price=1 | |Price=1 | ||
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|Fluff=Bolts come in a case or quiver that holds 10 bolts (or 5 for a repeating crossbow). | |Fluff=Bolts come in a case or quiver that holds 10 bolts (or 5 for a repeating crossbow). | ||
|Note=A crossbow bolt used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2). | |Note=A crossbow bolt used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2). | ||
Latest revision as of 23:08, 21 March 2020
| Main > Equipment > Weapons > Common Crossbow Bolts |
Bolts come in a case or quiver that holds 10 bolts (or 5 for a repeating crossbow).
| Proficiency | Damage | Critical | Type | Special | Cost | Weight |
|---|---|---|---|---|---|---|
| simple light ammunition | — | — | — | — | 1 gp | 1 lb. |
Note: A crossbow bolt used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2).
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.