Armor Spikes
From P6 Spheres
< Equipment
| Main > Equipment > Armors > Armor Spikes |
| Proficiency | AC Bonus |
Maximum Dexterity Bonus |
Armor Check Penalty |
Speed | Cost | Weight |
|---|---|---|---|---|---|---|
| misc | — | — | — | — | 50 gp | 10 lbs. |
Armor spikes deal extra piercing damage (see Spiked Armor) on a successful grapple attack.
You can also make a regular melee attack (or off-hand attack) with the spikes, and they count as a light weapon in this case. (You can’t also make an attack with armor spikes if you have already made an attack with another off-hand weapon, and vice versa.) The spikes count as a martial weapon. If you are not proficient with them, you take a –4 penalty on grapple checks when you try to use them.
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.