Actions

Dire Flail

From P6 Spheres

< Equipment
Revision as of 09:29, 16 March 2020 by Dice adm (talk | contribs) (Created page with "{{Item Weapon |Name=Dire Flail |SortName=Flail, Dire |Proficiency=exotic |Hands=two-handed |RangeType=melee |Price=90 |Weight=10 |Damage=1d8/1d8 |Critical=x2 |DamageTypes=B |S...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Main > Equipment > Weapons > Dire Flail

A dire flail consists of two spheres of spiked iron dangling from chains at opposite ends of a long haft. This weapon excels at short but powerful strikes, and is typically swung in a constant churning motion. The wielder of a dire flail must have great strength, both to use the weapon effectively and to keep from tiring out.

Proficiency Damage Critical Type Special Cost Weight
exotic two-handed melee 1d8/1d8 x2 bludgeoning Weapon Qualities, Weapon Qualities, Weapon Qualities 90 gp 10 lbs.

COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.