Blood Dampening
From Titan's Teeth
Main > Feats > Wild Magic > Blood Dampening |
(Wild Magic)
Prerequisites: Casting class feature
Benefit: When you trigger a wild magic event (but not a major event), you may choose to negate the event by taking 2 points of Constitution burn. This decision must be made before the roll is made on the wild magic table.
If you possess at least 4 wild magic feats, you may use this ability on a major event (see Variant Rules) by accepting 4 points of Constitution burn.
If you have at least 6 wild magic feats, the burn cost is reduced by 1.
Special: Ability burn functions as ability score damage, but may not be removed by any means other than 8 hours of resting, which removes all burn.
Prerequisite for: No results
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
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