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Blood Dampening

From Titan's Teeth

Main > Feats > Wild Magic > Blood Dampening

(Wild Magic)

Prerequisites: Casting class feature

Benefit: When you trigger a wild magic event (but not a major event), you may choose to negate the event by taking 2 points of Constitution burn. This decision must be made before the roll is made on the wild magic table.

If you possess at least 4 wild magic feats, you may use this ability on a major event (see Variant Rules) by accepting 4 points of Constitution burn.

If you have at least 6 wild magic feats, the burn cost is reduced by 1.

Special: Ability burn functions as ability score damage, but may not be removed by any means other than 8 hours of resting, which removes all burn.

Prerequisite for: No results


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Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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