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Illios

Titles: The Golden Sun. The Golden Wealth. The Golden Tongue

Ilios is a god of trade, merchants and wealth of the growing harvest. It is often represented as a golden sundisk, or in sunlight reflecting off a gold surface.​

Class Skills: Priests of Ilios gain the following class skills: Appraise(Cha), Diplomacy (Cha), Knowledge(geography; Int), Knowledge(nobility; Int), Linguistics (Int), Sense Motive (Wis)

Channel Energy: When priests of Ilios channel energy, all creatures within the area of effect must make a Will saving throw or be unable to speak falsehood for 30 seconds. On a successful save the target is unaffected.

Granted Spheres: Priests of Ilios gain the Fate and Creation spheres. You also get the Limited Creation(alter) drawback.

Granted Powers

Dawns Rise (Su)

As a standard action, you can emit a flash of light from your holy symbol or divine focus. The most powerful light emanates out 20 feet from you. Creatures with fewer Hit Dice than your cleric level within this area are blinded for 1d4 rounds unless they succeed at a Fortitude save. All creatures in this area are dazzled for a number of rounds equal to 1/2 your priest level (minimum 1).

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Silver-Tongued Haggler (Su)

Whenever you make a Bluff, Diplomacy, or Sense Motive check, you can, as a free action, grant yourself a bonus on the roll equal to 1/2 your priest level (minimum +1).

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Negotiator's Table (Su)

When you use Channel Energy to prevent falsehoods, the range is double, and the duration extended to 1 hour as long as the creature stays within the original area. You are also aware if any creatures within the area are unaffected by the effect (whether by succeeding the saving throw or by other means).


Sastix

Titles: The Judge of the Dead, The Chariot Rider

The imperial god of death. His chariot is the sun, which collects the souls of the dead to bring them to Iroh for judgement. He is also keeper of the book of the dead, in which are listed the names and deeds of all those who are dead or shall die.

Class Skills: Priests of Sastix gain the following class skills: Intimidate (Cha), Knowledge (all; Int), Linguistics (Int), Sense Motive (Wis)

Channel Energy: Priests of Sastix channel positive energy, healing living creatures and damaging undead creatures.

Granted Spheres: Priests of Sastix gain the Fate and Death spheres. You also get the Necromantic Limit(reanimate) drawback.

Granted Powers

Gentle Rest (Sp)

Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for a number of rounds equal to your Wisdom modifier.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Sun’s Burning Light (Su)

Whenever you channel positive energy to harm undead creatures, add your priest level to the damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.

Ward Against Death (Su)

At 6th level, you can emit a 30-foot aura that wards against death for a number of rounds per day equal to your priest level. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is inside the warded area. These rounds do not need to be consecutive.


Shadari

Titles: The Fearless Mother, The Compassionate, The Patient Shepherdess, The Light in the Sky

Shadari is the goddess of harvest and healing in the Imperial Pantheon. Compassion and peace are her greatest virtues, but her followers should also be ready to protect their flock against those that would do them harm.

Class Skills: Priests of Shadari gain the following class skills: Diplomacy (Cha), Heal (Wis), Knowledge(nature; Int), Perception (Wis), Sense Motive (Wis)

Channel Energy: Priests of Shadari channel positive energy, healing living creatures and damaging undead creatures.

Granted Spheres: Priests of Shadari gain the Fate and Life spheres. You also get the Sympathetic drawback.

Granted Powers

Rebuke Death (Sp)

You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two priest levels you possess. You can only use this ability on a creature that is below 0 hit points.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Touch of Nourishment (Su)

As a standard action, you can touch an ally to nourish it with divine energy, granting it fast healing 1 for 1 minute.

In addition, this healing provides nourishment to the ally as if it had eaten a normal meal for a Medium creature.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Healer’s Blessing (Su)

At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.

Bramble Armor (Su)

At 6th level, you can cause a host of wooden thorns to burst from your skin as a free action. While bramble armor is in effect, any foe striking you with an unarmed strike or a melee weapon without reach takes 1d6 points of piercing damage + 1 point per two priest levels you possess.

You can use this ability for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.

Wadmes

Titles: The Golden Sun. The Golden Wealth. The Golden Tongue

Wadmes is the deity of artisanship, creation and light. The creation, maintenance and protection of communities of honest, hardworking people.

Class Skills: Priests of Wadmes gain the following class skills: Appraise(Cha), Disable Device(Dex), Diplomacy (Cha), Knowledge(engineering), Sense Motive (Wis)

Channel Energy: Priests of Wadmes channel positive energy, healing living creatures and damaging undead creatures.

Granted Spheres: Priests of Wadmes gain the Fate and Creation spheres. You also get the Limited Creation(create) drawback.

Granted Powers

Artificer’s Touch (Sp)

You can cast mending at will, using your priest level as the caster level to repair damaged objects. In addition, you can cause damage to objects and construct creatures by striking them with a melee touch attack. Objects and constructs take 1d6 points of damage +1 for every two priest levels you possess. This attack bypasses an amount of damage reduction and hardness equal to your priest level.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Calming Touch (Sp)

You can touch a creature as a standard action to heal it of 1d6 points of nonlethal damage + 1 point per priest level. This touch also removes the fatigued, shaken, and sickened conditions (but has no effect on more severe conditions).

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Unity (Su)

At 6th level, whenever a spell or effect targets you and one or more allies within 30 feet, you can use this ability to allow your allies to use your saving throw against the effect in place of their own. Each ally must decide individually before the rolls are made. Using this ability is an immediate action. You can use this ability once per day.