Actions

Weapons

From Titan's Teeth

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Main > Equipment > Weapons

To read about size conversion and special qualities, read the Weapon Qualities page.

Melee

Light Melee

Name Cost Damage Critical Range Weight Type Special Proficiency
Axe, Hand 6 gp 1d6 x3 3 lbs. S martial
Axe, Throwing 8 gp 1d6 x2 10 ft. 2 lbs. S thrown martial
Axe, Throwing 8 gp 1d6 x2 10 ft. 2 lbs. S Weapon Qualities martial
Brass Knuckles 1 gp 1d3 x2 1 lb. B monk simple
Dagger 2 gp 1d4 19-20/x2 10 ft. 1 lb. P or S thrown simple
Dagger 2 gp 1d4 19-20/x2 10 ft. 1 lb. P or S Weapon Qualities simple
Dagger, Dueling 12 gp 1d4 19-20/x2 10 ft. 1 lb. P or S thrown, increase AC when fighting defensively martial
Gauntlet, Spiked 5 gp 1d4 x2 1 lb. P simple
Hammer, Light 1 gp 1d4 x2 20 ft. 2 lbs. B sunder, thrown martial
Kama 2 gp 1d6 X2 2 lbs. S monk, trip exotic
Kukri 8 gp 1d4 x2 2 lbs. S martial
Mace, Light 5 gp 1d6 x2 4 lbs. B simple
Nunchaku 2 gp 1d6 x2 2 lbs. B disarm, monk exotic
Pick, Light 4 gp 1d4 x4 3 lbs. P martial
Sai 1 gp 1d4 x2 1 lb. P disarm, monk, sunder exotic
Sap 1 gp 1d6 x2 2 lbs. B nonlethal martial
Shortsword 10 gp 1d6 19-20/x2 2 lbs. P martial
Siangham 3 gp 1d6 x2 1 lb. P monk exotic
Sickle 6 gp 1d6 x2 2 lbs. S trip simple
Stake, Wooden 1d4 x2 10 ft. 1 lb. P thrown simple

One-Handed Melee

Name Cost Damage Critical Range Weight Type Special Proficiency
Axe, Battle 10 gp 1d8 x3 6 lbs. S martial
Axe, Dwarven War 30 gp 1d10 x3 8 lbs. S two-handed proficiency(axes) exotic
Axe, Hooked 20 gp 1d8 x3 7 lbs. S disarm, trip, proficiency(battleaxes) exotic
Club 1d6 x2 3 lbs. B thrown simple
Flail, Light 8 gp 1d8 x2 5 lbs. B disarm, trip martial
Hammer, War 12 gp 1d8 x3 5 lbs. B shove, sunder martial
Hammer, War 12 gp 1d8 x3 5 lbs. B Weapon Qualities, Weapon Qualities martial
Mace, Heavy 12 gp 1d8 x2 8 lbs. B simple
Morningstar 8 gp 1d8 x2 6 lbs. B and P simple
Pick, Heavy 8 gp 1d6 x4 6 lbs. P martial
Rapier 20 gp 1d6 18-20/x2 2 lbs. P finesse martial
Spear, Short 1 gp 1d6 x2 20 ft. 3 lbs. P thrown simple
Sword Cane 45 gp 1d6 x2 4 lbs. P finesse, hidden, quickdraw martial
Sword, Bastard 35 gp 1d10 19-20/x2 6 lbs. S two-handed proficiency(swords) exotic
Sword, Dueling 20 gp 1d8 19-20/x2 3 lbs. S finesse, proficiency(longswords) exotic
Sword, Long 15 gp 1d8 19-20/x2 4 lbs. S martial
Sword, Scimitar 15 gp 1d6 18-20/x2 4 lbs. S martial
Trident 15 gp 1d8 x2 10 ft. 4 lbs. P thrown martial
Whip 1 gp 1d3 x2 2 lbs. S disarm, finesse, nonlethal, reach, trip exotic

Two-Handed Melee

Name Cost Damage Critical Range Weight Type Special Proficiency
Axe, Double 60 gp 1d8/1d8 x3 15 lbs. S double exotic
Axe, Dwarven Long 50 gp 1d12 x3 14 lbs. S reach exotic
Axe, Dwarven Long 50 gp 1d12 x3 14 lbs. S reach exotic
Axe, Great 20 gp 1d12 x3 12 lbs. S martial
Bladed Scarf 12 gp 1d6 x2 2 lbs. S disarm, finesse, trip exotic
Bladed Scarf 12 gp 1d6 x2 2 lbs. S Weapon Qualities, Weapon Qualities, Weapon Qualities exotic
Chain, Spiked 25 gp 2d4 x2 10 lbs. P disarm, finesse, trip exotic
Club, Great 5 gp 1d10 x2 8 lbs. B shove, sunder martial
Dwarven Urgrosh 50 gp 1d8/1d6 x3 12 lbs. P or S brace, double exotic
Flail, Dire 90 gp 1d8/1d8 x2 10 lbs. B disarm, double, trip exotic
Flail, Heavy 15 gp 1d10 19-20/x2 10 lbs. B disarm, trip martial
Garrote 3 gp 1d6 x2 1 lb. S grapple exotic
Garrote 3 gp 1d6 x2 1 lb. S grapple exotic
Hammer, Chain 35 gp 1d6/1d6 x2 20 ft. 8 lbs. B double, sunder, thrown with easy retrieval exotic
Hammer, Dwarven Long 70 gp 2d6 x3 20 lbs. B reach, shove, sunder exotic
Harpoon 5 gp 1d8 x3 10 ft. 16 lbs. P grapple, proficiency(spears) exotic
Lance 10 gp 1d8 x3 10 lbs. P reach, mounted martial
Mancatcher 15 gp 1d2 x2 10 lbs. P grapple, reach, shove exotic
Mancatcher 15 gp 1d2 x2 10 lbs. P Weapon Qualities, Weapon Qualities, Weapon Qualities exotic
Maul 40 gp 2d6 x3 14 lbs. B shove, sunder martial
Polearm, Fauchard 14 gp 1d10 18-20/x2 10 lbs. S reach, trip exotic
Polearm, Fauchard 14 gp 1d10 18-20/x2 10 lbs. S Weapon Qualities, Weapon Qualities exotic
Polearm, Glaive 8 gp 1d10 x3 10 lbs. S reach martial
Polearm, Guisarme 9 gp 2d4 x3 12 lbs. S reach, trip martial
Polearm, Halberd 10 gp 1d10 x3 12 lbs. P or S brace, trip martial
Polearm, Lucern Hammer 15 gp 1d12 x2 12 lbs. B or P brace, reach, sunder martial
Polearm, Ranseur 10 gp 2d4 x3 12 lbs. P disarm, reach martial
Quarterstaff 1 gp 1d6/1d6 x2 3 lbs. B double, monk simple
Spear 2 gp 1d8 x3 20 ft. 6 lbs. P brace, thrown simple
Spear, Long 5 gp 1d8 x3 9 lbs. P brace, reach simple
Sword, Falchion 75 gp 2d4 18-20/x2 8 lbs. S martial
Sword, Great 50 gp 2d6 19-20/x2 8 lbs. S martial
Sword, Two-Bladed 100 gp 1d8/1d8 19-20/x2 10 lbs. S double exotic

Ranged

Name Cost Damage Critical Range Weight Type Special Proficiency
Bolas 5 gp 1d4 x2 10 ft. 2 lbs. B nonlethal, thrown, trip exotic
Crossbow, Hand 100 gp 1d4 19-20/x2 30 ft. 2 lbs. P exotic
Crossbow, Heavy 50 gp 1d10 19-20/x2 120 ft. 8 lbs. P simple
Crossbow, Heavy Crank 400 gp 1d10 19-20/x2 120 ft. 12 lbs. P exotic
Crossbow, Heavy Repeating 400 gp 1d10 19-20/x2 120 ft. 12 lbs. P exotic
Crossbow, Light 35 gp 1d8 19-20/x2 80 ft. 4 lbs. P simple
Crossbow, Light Repeating 250 gp 1d8 19-20/x2 80 ft. 6 lbs. P exotic
Crossbow, Repeating Heavy 400 gp 1d10 19-20/x2 120 ft. 12 lbs. P exotic
Dart 5 sp 1d4 x2 20 ft. ½ lb. P thrown simple
Grappling Hook 1 gp 1d4 x2 10 ft. 4 lbs. B thrown simple
Grappling Hook 1 gp 1d4 x2 10 ft. 4 lbs. B Weapon Qualities simple
Javelin 1 gp 1d6 x2 30 ft. 2 lbs. P thrown simple
Longbow 75 gp 1d8 x3 100 ft. 3 lbs. P martial
Longbow, Composite 100 gp 1d8 x3 110 ft. 3 lbs. P composite martial
Net 20 gp 10 ft. 6 lbs. Used to entangle exotic
Shortbow 30 gp 1d6 x3 60 ft. 2 lbs. P martial
Shortbow, Composite 75 gp 1d6 x3 70 2 lbs. P composite martial
Shortbow, Composite 75 gp 1d6 x3 70 2 lbs. P Weapon Qualities martial
Sling 5 sp 1d4 x2 50 ft. - B simple

Ammunition

Name Cost Damage Critical Range Weight Type Special Proficiency
Arrows, Common (20) 1 gp 3 lbs. P martial
Arrows, Flight (20) 2 gp +20 ft./+10 ft. 3 lbs. martial
Arrows, Incendiary (20) 10 gp +1 fire 3 lbs. martial
Arrows, Smoke (20) 10 gp 3 lbs. martial
Crossbow Bolts, Common (10) 1 gp 1 lb. simple
Crossbow Bolts, Grappling (1) 1 gp 1d4 x2 30 ft. 4 lbs. B For the Crossbow, Heavy Crank simple
Sling Bullets, Common (10) 1 sp 5 lbs. B simple

Misc

Name Cost Damage Critical Range Weight Type Special Proficiency
Armor Spikes 50 gp 1d6 x2 10 lbs. P martial
Shield Bash, Heavy 1d4 x2 - B martial
Shield Bash, Heavy Spiked 10 gp 1d6 x2 5 lbs. P martial
Shield Bash, Light 1d3 x2 - B martial
Shield Bash, Light Spiked 10 gp 1d4 x2 5 lbs. P martial