Actions

Frightened

From Titan's Teeth

A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight.

A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks.

A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.

Frightened is like Shaken, except that the creature must flee if possible. Panicked is a more extreme state of fear.