Difference between revisions of "Improved Great Fortitude"
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− | {{Feat|Header= | + | {{Feat|Header=General| |
− | FeatName=Great Fortitude, Improved | + | FeatName=Great Fortitude, Improved| |
Prereq=[[Great Fortitude]]| | Prereq=[[Great Fortitude]]| | ||
Short=Once per day you may reroll a Fortitude save.| | Short=Once per day you may reroll a Fortitude save.| | ||
Fluff=You can draw upon an inner reserve to resist diseases, poisons, and other grievous harm.| | Fluff=You can draw upon an inner reserve to resist diseases, poisons, and other grievous harm.| | ||
Benefit=Once per day, you may reroll a Fortitude save. You must decide to use this ability before the results are revealed. You must take the second roll, even if it is worse.}} | Benefit=Once per day, you may reroll a Fortitude save. You must decide to use this ability before the results are revealed. You must take the second roll, even if it is worse.}} | ||
+ | |||
+ | {{OGL}} |
Latest revision as of 19:32, 17 August 2019
Main > Feats > General > Improved Great Fortitude |
You can draw upon an inner reserve to resist diseases, poisons, and other grievous harm.
Prerequisites: Great Fortitude
Benefit: Once per day, you may reroll a Fortitude save. You must decide to use this ability before the results are revealed. You must take the second roll, even if it is worse.
Prerequisite for: No results
COPYRIGHT NOTICE
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.