Difference between revisions of "Monster"
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|ImmediateActions= | |ImmediateActions= | ||
|FreeActions= | |FreeActions= | ||
| + | |SpecialAbilities= | ||
|SpecialQualities= | |SpecialQualities= | ||
|Str=16 | |Str=16 | ||
| Line 101: | Line 102: | ||
|Space=Wikitext|Reach=Wikitext | |Space=Wikitext|Reach=Wikitext | ||
|CL=Wikitext|MSB=Wikitext|AltMSB=Wikitext|MSD=Wikitext|AltMSD=Wikitext|Concentration=Wikitext|Tradition=Wikitext|CAM=Wikitext|SP=Wikitext|Spheres=Wikitext | |CL=Wikitext|MSB=Wikitext|AltMSB=Wikitext|MSD=Wikitext|AltMSD=Wikitext|Concentration=Wikitext|Tradition=Wikitext|CAM=Wikitext|SP=Wikitext|Spheres=Wikitext | ||
| − | |StandardActions=Wikitext|FullroundActions=Wikitext|MoveActions=Wikitext|SwiftActions=Wikitext|ImmediateActions=Wikitext|FreeActions=Wikitext|SpecialQualities=Wikitext | + | |StandardActions=Wikitext|FullroundActions=Wikitext|MoveActions=Wikitext|SwiftActions=Wikitext|ImmediateActions=Wikitext|FreeActions=Wikitext|SpecialAbilities=Wikitext|SpecialQualities=Wikitext |
|Strength=Wikitext|Dexterity=Wikitext|Constitution=Wikitext|Intelligence=Wikitext|Wisdom=Wikitext|Charisma=Wikitext | |Strength=Wikitext|Dexterity=Wikitext|Constitution=Wikitext|Intelligence=Wikitext|Wisdom=Wikitext|Charisma=Wikitext | ||
|BAB=Wikitext|CMB=Wikitext|AltCMB=Wikitext|CMD=Wikitext|AltCMD=Wikitext|MMD=Wikitext|AltMMD=Wikitext|TEN=Wikitext|AltTenacity=Wikitext | |BAB=Wikitext|CMB=Wikitext|AltCMB=Wikitext|CMD=Wikitext|AltCMD=Wikitext|MMD=Wikitext|AltMMD=Wikitext|TEN=Wikitext|AltTenacity=Wikitext | ||
| Line 117: | Line 118: | ||
|Strength={{{Str|}}}|Dexterity={{{Dex|}}}|Constitution={{{Con|}}}|Intelligence={{{Int|}}}|Wisdom={{{Wis|}}}|Charisma={{{Cha|}}} | |Strength={{{Str|}}}|Dexterity={{{Dex|}}}|Constitution={{{Con|}}}|Intelligence={{{Int|}}}|Wisdom={{{Wis|}}}|Charisma={{{Cha|}}} | ||
|BAB={{{BAB|}}}|CMB={{{CMB|}}}|AltCMB={{{AltCMB|}}}|CMD={{{CMD|}}}|AltCMD={{{AltCMD|}}}|MMD={{{MMD|}}}|AltMMD={{{AltMMD|}}}|TEN={{{TEN|}}}|AltTenacity={{{AltTenacity|}}} | |BAB={{{BAB|}}}|CMB={{{CMB|}}}|AltCMB={{{AltCMB|}}}|CMD={{{CMD|}}}|AltCMD={{{AltCMD|}}}|MMD={{{MMD|}}}|AltMMD={{{AltMMD|}}}|TEN={{{TEN|}}}|AltTenacity={{{AltTenacity|}}} | ||
| − | |StandardActions={{{StandardActions}}}|FullroundActions={{{FullroundActions|}}}|MoveActions={{{MoveActions|}}}|SwiftActions={{{SwiftActions|}}}|ImmediateActions={{{ImmediateActions|}}}|FreeActions={{{FreeActions|}}}|SpecialQualities={{{SpecialQualities|}}} | + | |StandardActions={{{StandardActions}}}|FullroundActions={{{FullroundActions|}}}|MoveActions={{{MoveActions|}}}|SwiftActions={{{SwiftActions|}}}|ImmediateActions={{{ImmediateActions|}}}|FreeActions={{{FreeActions|}}}|SpecialAbilities={{{SpecialAbilities|}}}|SpecialQualities={{{SpecialQualities|}}} |
|Feats={{{Feats|}}}|Talents={{{Talents|}}}|Skills={{{Skills|}}}|Languages={{{Languages|}}}|SQ={{{SQ|}}}|Equipment={{{Equipment|}}}|Abilities={{{Abilities|}}} | |Feats={{{Feats|}}}|Talents={{{Talents|}}}|Skills={{{Skills|}}}|Languages={{{Languages|}}}|SQ={{{SQ|}}}|Equipment={{{Equipment|}}}|Abilities={{{Abilities|}}} | ||
|Fluff={{{Fluff|}}}|Description={{{Description|}}}|Climate={{{Climate|}}}|Terrain={{{Terrain|}}}|RegionTags={{{RegionTags|}}} }}<!-- | |Fluff={{{Fluff|}}}|Description={{{Description|}}}|Climate={{{Climate|}}}|Terrain={{{Terrain|}}}|RegionTags={{{RegionTags|}}} }}<!-- | ||
| Line 189: | Line 190: | ||
-->{{#if: {{{Description|}}}|<hr>{{{Description}}}|}} | -->{{#if: {{{Description|}}}|<hr>{{{Description}}}|}} | ||
| + | |||
| + | [[Category:Monsters|{{{Name|}}}]] | ||
</includeonly> | </includeonly> | ||
Latest revision as of 19:17, 9 September 2020
Usage:
{{Temp|Name=Rakshasa
|Categories=Golden Isles, Umber
|CR=10
|XP=9,600
|Race=Human
|Class=warrior
|Level=1
|Alignment=LE
|Size=Medium
|Type=outsider
|SubTypes=native, shapechanger
|Init=+9
|Perception=+17
|Senses=darkvision 60 ft.
|AC=25
|Touch=16
|FF=19
|ACBonus=+5 Dex, +1 dodge, +9 natural
|hp=131
|hpBonus=13d10+60
|Fort=+10
|Ref=+14
|Will=+9
|saveBonus=+2 Will vs sleep
|DR=10/good and piercing
|SR=21
|Immune=mind-affecting effects
|Speed=40 ft.
|Melee=+1 kukri +19/+14/+9 (1d4+4/15-20), claw +13 (1d4+1), bite +13 (1d6+1)
|Ranged=destructive blast +18 touch (3d6, 6d6 w/ 1 sp)
|Space=10 ft. (leave blank if 5 ft.)
|Reach=10 ft. (leave blank if 5 ft.)
|SA=detect thoughts (DC 19)
|CL=6
|MSB=+13
|AltMSB=+4 with Illusion
|MSD=24
|AltMSD=+4 vs Illusion
|Concentration=+16
|Tradition=Natural (none)
|CAM=Cha
|SP=16
|Spheres={{SphereBlock|Sphere=Destruction Sphere |DC=16 |Range=Close (55 ft.) |Talents=Electric Blast |Lines=- destructive blast 3d6 or 6d6 w/ 1 sp (electric blast)}}
{{SphereBlock|Sphere=Illusion Sphere |DC=16 |Duration=concentration +2 rounds, 6 minutes w/ 1 sp; |Range=Close (55 ft.) |Senses=Sight; |Talents=Invisibility, Lingering Illusion |Lines=- invisibility (1 sp, +6 Stealth)<br>- tricks (6 minutes, +3 Sleight of Hand)}}
|StandardActions=
<b>Spell Points</b> 3
<div>• <b>flint dagger</b> -1 (1d3-1/19-20) [[fragile]]</div>
<div>• <b>serendipity</b> 20 ft. radius, concentration/1 round, +1 to attack rolls, skill checks, ability checks and saving throws.<br>
❖ Increase duration to 1 round.</div>
|FullroundActions=
|MoveActions=
|SwiftActions=
|ImmediateActions=
|FreeActions=
|SpecialAbilities=
|SpecialQualities=
|Str=16
|Dex=20
|Con=22
|Int=13
|Wis=13
|Cha=17
|BAB=+12
|CMB=+15
|AltCMB=+2 Trip
|CMD=30
|AltCMD=+2 vs Trip
|MMD=27
|AltMMD=+4 vs Intimidate
|TEN=Brave
|AltTenacity=[[GM:Tenacity#Nervous|Nervous]] without a leader.
|Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse
|Talents=Shield(Cover Ally, Deflecting Shield), Warleader
|Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21
|RacialSkills=+4 Bluff, +8 Disguise
|Languages=Common, Undercommon
|SQ=change shape (any small or medium humanoid)
|Equipment=leather armor, flint spear, shortbow with 20 flint arrows
|Abilities='''Ghoul Fever Bite''' injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves.
'''Paralysis''' Target must make a DC 13 Fortitude saving throw or be paralyzed for 1d4 + 1 rounds.
|Climate=temperate and hot
|Terrain=forests and deserts
|RegionTags=NorthEmpire, Ravalon
|Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation
|Description=
}}
Spell Point: ❖
Standard Action: ⦿
Movement Action: ⦾
Swift Action: ⚬
Immediate Action: ⧲
This template defines the table "Monster". View table.
