Difference between revisions of "Monster"
From Titan's Teeth
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|TEN=Brave | |TEN=Brave | ||
|Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse | |Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse | ||
+ | |Talents=Shield(Cover Ally, Deflecting Shield), Warleader | ||
|Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21 | |Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21 | ||
|RacialSkills=+4 Bluff, +8 Disguise | |RacialSkills=+4 Bluff, +8 Disguise | ||
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|Strength=Wikitext|Dexterity=Wikitext|Constitution=Wikitext|Intelligence=Wikitext|Wisdom=Wikitext|Charisma=Wikitext | |Strength=Wikitext|Dexterity=Wikitext|Constitution=Wikitext|Intelligence=Wikitext|Wisdom=Wikitext|Charisma=Wikitext | ||
|BAB=Wikitext|CMB=Wikitext|CMD=Wikitext|MMD=Wikitext|TEN=Wikitext | |BAB=Wikitext|CMB=Wikitext|CMD=Wikitext|MMD=Wikitext|TEN=Wikitext | ||
− | |Feats=Wikitext|Skills=Wikitext|Languages=Wikitext|SQ=Wikitext|Equipment=Wikitext|Abilities=Wikitext | + | |Feats=Wikitext|Talents=Wikitext|Skills=Wikitext|Languages=Wikitext|SQ=Wikitext|Equipment=Wikitext|Abilities=Wikitext |
|Fluff=Wikitext|Description=Wikitext}} | |Fluff=Wikitext|Description=Wikitext}} | ||
</noinclude><!-- | </noinclude><!-- | ||
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|Strength={{{Str|}}}|Dexterity={{{Dex|}}}|Constitution={{{Con|}}}|Intelligence={{{Int|}}}|Wisdom={{{Wis|}}}|Charisma={{{Cha|}}} | |Strength={{{Str|}}}|Dexterity={{{Dex|}}}|Constitution={{{Con|}}}|Intelligence={{{Int|}}}|Wisdom={{{Wis|}}}|Charisma={{{Cha|}}} | ||
|BAB={{{BAB|}}}|CMB={{{CMB|}}}|CMD={{{CMD|}}}|MMD={{{MMD|}}}|TEN={{{TEN|}}} | |BAB={{{BAB|}}}|CMB={{{CMB|}}}|CMD={{{CMD|}}}|MMD={{{MMD|}}}|TEN={{{TEN|}}} | ||
− | |Feats={{{Feats|}}}|Skills={{{Skills|}}}|Languages={{{Languages|}}}|SQ={{{SQ|}}}|Equipment={{{Equipment|}}}|Abilities={{{Abilities|}}} | + | |Feats={{{Feats|}}}|Talents={{{Talents|}}}|Skills={{{Skills|}}}|Languages={{{Languages|}}}|SQ={{{SQ|}}}|Equipment={{{Equipment|}}}|Abilities={{{Abilities|}}} |
|Fluff={{{Fluff|}}}|Description={{{Description|}}} }}<!-- | |Fluff={{{Fluff|}}}|Description={{{Description|}}} }}<!-- | ||
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-->{{#if: {{{Feats|}}}|'''Feats''' {{{Feats}}}<br>|}}<!-- | -->{{#if: {{{Feats|}}}|'''Feats''' {{{Feats}}}<br>|}}<!-- | ||
+ | |||
+ | -->{{#if: {{{Talents|}}}|'''Talents''' {{{Talents}}}<br>|}}<!-- | ||
-->{{#if: {{{Skills|}}}|'''Skills''' {{{Skills}}}|}}{{#if: {{{RacialSkills|}}}|; '''Racial Modifiers''' {{{RacialSkills}}}|}}{{#if: {{{Skills|}}}|<br>|}}<!-- | -->{{#if: {{{Skills|}}}|'''Skills''' {{{Skills}}}|}}{{#if: {{{RacialSkills|}}}|; '''Racial Modifiers''' {{{RacialSkills}}}|}}{{#if: {{{Skills|}}}|<br>|}}<!-- |
Revision as of 17:52, 20 October 2019
Usage:
{{Temp|Name=Rakshasa |Categories=Golden Isles, Umber |CR=10 |XP=9,600 |Race=Human |Class=warrior |Level=1 |Alignment=LE |Size=Medium |Type=outsider |SubTypes=native, shapechanger |Init=+9 |Perception=+17 |Senses=darkvision 60 ft. |AC=25 |Touch=16 |FF=19 |ACBonus=+5 Dex, +1 dodge, +9 natural |hp=131 |hpBonus=13d10+60 |Fort=+10 |Ref=+14 |Will=+9 |saveBonus=+2 Will vs sleep |DR=10/good and piercing |SR=21 |Speed=40 ft. |Melee=+1 kukri +19/+14/+9 (1d4+4/15-20), claw +13 (1d4+1), bite +13 (1d6+1) |Ranged=destructive blast +18 touch (3d6, 6d6 w/ 1 sp) |SA=detect thoughts (DC 19) |CL=6 |MSB=+13 |MSD=24 |Concentration=+16 |Tradition=Natural (none) |CAM=Cha |SP=16 |Spheres={{SphereBlock|Sphere=Destruction Sphere |DC=16 |Range=Close (55 ft.) |Talents=Electric Blast |Lines=- destructive blast 3d6 or 6d6 w/ 1 sp (electric blast)}} {{SphereBlock|Sphere=Illusion Sphere |DC=16 |Duration=concentration +2 rounds, 6 minutes w/ 1 sp; |Range=Close (55 ft.) |Senses=Sight; |Talents=Invisibility, Lingering Illusion |Lines=- invisibility (1 sp, +6 Stealth)<br>- tricks (6 minutes, +3 Sleight of Hand)}} |Str=16 |Dex=20 |Con=22 |Int=13 |Wis=13 |Cha=17 |BAB=+12 |CMB=+15 |CMD=30 |MMD=27 |TEN=Brave |Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse |Talents=Shield(Cover Ally, Deflecting Shield), Warleader |Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21 |RacialSkills=+4 Bluff, +8 Disguise |Languages=Common, Undercommon |SQ=change shape (any small or medium humanoid) |Equipment=leather armor, flint spear, shortbow with 20 flint arrows |Abilities='''Ghoul Fever Bite''' injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. '''Paralysis''' Target must make a DC 13 Fortitude saving throw or be paralyzed for 1d4 + 1 rounds. |Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation |Description= }}
Spell Point: ❖
Standard Action: ⦿
Movement Action: ⦾
Swift Action: ⚬
Immediate Action: ⧲
This template defines the table "Monster". View table.