Difference between revisions of "Monster"
From Titan's Teeth
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|CL=6 | |CL=6 | ||
|MSB=+13 | |MSB=+13 | ||
+ | |AltMSB=+4 with Illusion | ||
|MSD=24 | |MSD=24 | ||
+ | |AltMSD=+4 vs Illusion | ||
|Concentration=+16 | |Concentration=+16 | ||
|Tradition=Natural (none) | |Tradition=Natural (none) | ||
Line 41: | Line 43: | ||
|Spheres={{SphereBlock|Sphere=Destruction Sphere |DC=16 |Range=Close (55 ft.) |Talents=Electric Blast |Lines=- destructive blast 3d6 or 6d6 w/ 1 sp (electric blast)}} | |Spheres={{SphereBlock|Sphere=Destruction Sphere |DC=16 |Range=Close (55 ft.) |Talents=Electric Blast |Lines=- destructive blast 3d6 or 6d6 w/ 1 sp (electric blast)}} | ||
{{SphereBlock|Sphere=Illusion Sphere |DC=16 |Duration=concentration +2 rounds, 6 minutes w/ 1 sp; |Range=Close (55 ft.) |Senses=Sight; |Talents=Invisibility, Lingering Illusion |Lines=- invisibility (1 sp, +6 Stealth)<br>- tricks (6 minutes, +3 Sleight of Hand)}} | {{SphereBlock|Sphere=Illusion Sphere |DC=16 |Duration=concentration +2 rounds, 6 minutes w/ 1 sp; |Range=Close (55 ft.) |Senses=Sight; |Talents=Invisibility, Lingering Illusion |Lines=- invisibility (1 sp, +6 Stealth)<br>- tricks (6 minutes, +3 Sleight of Hand)}} | ||
+ | |StandardActions= | ||
+ | <b>Spell Points</b> 3 | ||
+ | <div>• <b>flint dagger</b> -1 (1d3-1/19-20) [[fragile]]</div> | ||
+ | <div>• <b>serendipity</b> 20 ft. radius, concentration/1 round, +1 to attack rolls, skill checks, ability checks and saving throws.<br> | ||
+ | ❖ Increase duration to 1 round.</div> | ||
+ | |FullroundActions= | ||
+ | |MoveActions= | ||
+ | |SwiftActions= | ||
+ | |ImmediateActions= | ||
+ | |SpecialQualities= | ||
|Str=16 | |Str=16 | ||
|Dex=20 | |Dex=20 | ||
Line 49: | Line 61: | ||
|BAB=+12 | |BAB=+12 | ||
|CMB=+15 | |CMB=+15 | ||
+ | |AltCMB=+2 Trip | ||
|CMD=30 | |CMD=30 | ||
+ | |AltCMD=+2 vs Trip | ||
|MMD=27 | |MMD=27 | ||
+ | |AltMMD=+4 vs Intimidate | ||
|TEN=Brave | |TEN=Brave | ||
|AltTenacity=[[GM:Tenacity#Nervous|Nervous]] without a leader. | |AltTenacity=[[GM:Tenacity#Nervous|Nervous]] without a leader. | ||
Line 77: | Line 92: | ||
|hp=Wikitext|hpBonus=Wikitext|Fort=Wikitext|Ref=Wikitext|Will=Wikitext|saveBonus=Wikitext|DR=Wikitext|SR=Wikitext|Speed=Wikitext | |hp=Wikitext|hpBonus=Wikitext|Fort=Wikitext|Ref=Wikitext|Will=Wikitext|saveBonus=Wikitext|DR=Wikitext|SR=Wikitext|Speed=Wikitext | ||
|Melee=Wikitext|Ranged=Wikitext|SA=Wikitext | |Melee=Wikitext|Ranged=Wikitext|SA=Wikitext | ||
− | |CL=Wikitext|MSB=Wikitext|MSD=Wikitext|Concentration=Wikitext|Tradition=Wikitext|CAM=Wikitext|SP=Wikitext|Spheres=Wikitext | + | |CL=Wikitext|MSB=Wikitext|AltMSB=Wikitext|MSD=Wikitext|AltMSD=Wikitext|Concentration=Wikitext|Tradition=Wikitext|CAM=Wikitext|SP=Wikitext|Spheres=Wikitext |
+ | |StandardActions=Wikitext|FullroundActions=Wikitext|MoveActions=Wikitext|SwiftActions=Wikitext|ImmediateActions=Wikitext|SpecialQualities=Wikitext | ||
|Strength=Wikitext|Dexterity=Wikitext|Constitution=Wikitext|Intelligence=Wikitext|Wisdom=Wikitext|Charisma=Wikitext | |Strength=Wikitext|Dexterity=Wikitext|Constitution=Wikitext|Intelligence=Wikitext|Wisdom=Wikitext|Charisma=Wikitext | ||
− | |BAB=Wikitext|CMB=Wikitext|CMD=Wikitext|MMD=Wikitext|TEN=Wikitext | + | |BAB=Wikitext|CMB=Wikitext|AltCMB=Wikitext|CMD=Wikitext|AltCMD=Wikitext|MMD=Wikitext|AltMMD=Wikitext|TEN=Wikitext|AltTenacity=Wikitext |
|Feats=Wikitext|Talents=Wikitext|Skills=Wikitext|Languages=Wikitext|SQ=Wikitext|Equipment=Wikitext|Abilities=Wikitext | |Feats=Wikitext|Talents=Wikitext|Skills=Wikitext|Languages=Wikitext|SQ=Wikitext|Equipment=Wikitext|Abilities=Wikitext | ||
|Fluff=Wikitext|Description=Wikitext}} | |Fluff=Wikitext|Description=Wikitext}} | ||
Line 89: | Line 105: | ||
|hp={{{hp|}}}|hpBonus={{{hpBonus|}}}|Fort={{{Fort|}}}|Ref={{{Ref|}}}|Will={{{Will|}}}|saveBonus={{{saveBonus|}}}|DR={{{DR|}}}|SR={{{SR|}}}|Speed={{{Speed|}}} | |hp={{{hp|}}}|hpBonus={{{hpBonus|}}}|Fort={{{Fort|}}}|Ref={{{Ref|}}}|Will={{{Will|}}}|saveBonus={{{saveBonus|}}}|DR={{{DR|}}}|SR={{{SR|}}}|Speed={{{Speed|}}} | ||
|Melee={{{Melee|}}}|Ranged={{{Ranged|}}}|SA={{{SA|}}} | |Melee={{{Melee|}}}|Ranged={{{Ranged|}}}|SA={{{SA|}}} | ||
− | |CL={{{CL|}}}|MSB={{{MSB|}}}|MSD={{{MSD|}}}|Concentration={{{Concentration|}}}|Tradition={{{Tradition|}}}|CAM={{{CAM|}}}|SP={{{SP|}}}|Spheres={{{Spheres|}}} | + | |CL={{{CL|}}}|MSB={{{MSB|}}}|AltMSB={{{AltMSB|}}}|MSD={{{MSD|}}}|AltMSD={{{AltMSD|}}}|Concentration={{{Concentration|}}}|Tradition={{{Tradition|}}}|CAM={{{CAM|}}}|SP={{{SP|}}}|Spheres={{{Spheres|}}} |
|Strength={{{Str|}}}|Dexterity={{{Dex|}}}|Constitution={{{Con|}}}|Intelligence={{{Int|}}}|Wisdom={{{Wis|}}}|Charisma={{{Cha|}}} | |Strength={{{Str|}}}|Dexterity={{{Dex|}}}|Constitution={{{Con|}}}|Intelligence={{{Int|}}}|Wisdom={{{Wis|}}}|Charisma={{{Cha|}}} | ||
− | |BAB={{{BAB|}}}|CMB={{{CMB|}}}|CMD={{{CMD|}}}|MMD={{{MMD|}}}|TEN={{{TEN|}}} | + | |BAB={{{BAB|}}}|CMB={{{CMB|}}}|AltCMB={{{AltCMB|}}}|CMD={{{CMD|}}}|AltCMD={{{AltCMD|}}}|MMD={{{MMD|}}}|AltMMD={{{AltMMD|}}}|TEN={{{TEN|}}}|AltTenacity={{{AltTenacity|}}} |
+ | |StandardActions={{{StandardActions}}}|FullroundActions={{{FullroundActions|}}}|MoveActions={{{MoveActions|}}}|SwiftActions={{{SwiftActions|}}}|ImmediateActions={{{ImmediateActions|}}}|SpecialQualities={{{SpecialQualities|}}} | ||
|Feats={{{Feats|}}}|Talents={{{Talents|}}}|Skills={{{Skills|}}}|Languages={{{Languages|}}}|SQ={{{SQ|}}}|Equipment={{{Equipment|}}}|Abilities={{{Abilities|}}} | |Feats={{{Feats|}}}|Talents={{{Talents|}}}|Skills={{{Skills|}}}|Languages={{{Languages|}}}|SQ={{{SQ|}}}|Equipment={{{Equipment|}}}|Abilities={{{Abilities|}}} | ||
|Fluff={{{Fluff|}}}|Description={{{Description|}}} }}<!-- | |Fluff={{{Fluff|}}}|Description={{{Description|}}} }}<!-- | ||
Line 111: | Line 128: | ||
-->'''Fort''' {{{Fort}}} '''Ref''' {{{Ref}}} '''Will''' {{{Will}}}{{#if: {{{saveBonus|}}}|; {{{saveBonus}}};|}}<br><!-- | -->'''Fort''' {{{Fort}}} '''Ref''' {{{Ref}}} '''Will''' {{{Will}}}{{#if: {{{saveBonus|}}}|; {{{saveBonus}}};|}}<br><!-- | ||
− | -->{{#if: {{{CMD|}}}|'''CMD''' {{{CMD}}}; |}}{{#if: {{{MMD|}}}|'''MMD''' {{{MMD}}}; |}}{{#if: {{{MSD|}}}|'''MSD''' {{{MSD}}}; |}}{{#if: {{{TEN|}}}|'''[[GM:Tenacity|TEN]]''' {{#tip-text:{{{TEN}}}|{{#lsth:GM:Tenacity|{{{TEN}}}}}}}|}}{{#if: {{{AltTenacity|}}}| | + | -->{{#if: {{{CMD|}}}|'''CMD''' {{{CMD}}}; |}}{{#if: {{{AltCMD|}}}|({{{AltCMD}}}; )|}}<!-- |
+ | -->{{#if: {{{MMD|}}}|'''MMD''' {{{MMD}}}; |}}{{#if: {{{AltMMD|}}}|({{{AltMMD}}}; )|}}<!-- | ||
+ | -->{{#if: {{{MSD|}}}|'''MSD''' {{{MSD}}}; |}}{{#if: {{{AltMSD|}}}|({{{AltMSD}}}; )|}}<!-- | ||
+ | -->{{#if: {{{TEN|}}}|'''[[GM:Tenacity|TEN]]''' {{#tip-text:{{{TEN}}}|{{#lsth:GM:Tenacity|{{{TEN}}}}}}} |}}{{#if: {{{AltTenacity|}}}|({{{AltTenacity}}}) |}}<!-- | ||
+ | -->{{#if: {{{CMD|}}}{{{MMD|}}}{{{MSD|}}}{{{TEN|}}}|<br> |}}<!-- | ||
− | -->{{#if: {{{DR|}}}|'''DR''' {{{DR}}}; |}} {{#if: {{{SR|}}}|'''SR''' {{{SR}}}; |}} {{#if: {{{SR|}}}{{{DR|}}}|<br>|}} | + | -->{{#if: {{{DR|}}}|'''DR''' {{{DR}}}; |}}<!-- |
+ | -->{{#if: {{{SR|}}}|'''SR''' {{{SR}}};|}}<!-- | ||
+ | -->{{#if: {{{SR|}}}{{{DR|}}}|<br>|}} | ||
<hr> | <hr> | ||
{{#if: {{{Speed|}}}|'''Speed''' {{{Speed}}}<br>|}}<!-- | {{#if: {{{Speed|}}}|'''Speed''' {{{Speed}}}<br>|}}<!-- |
Revision as of 11:39, 3 November 2019
Usage:
{{Temp|Name=Rakshasa |Categories=Golden Isles, Umber |CR=10 |XP=9,600 |Race=Human |Class=warrior |Level=1 |Alignment=LE |Size=Medium |Type=outsider |SubTypes=native, shapechanger |Init=+9 |Perception=+17 |Senses=darkvision 60 ft. |AC=25 |Touch=16 |FF=19 |ACBonus=+5 Dex, +1 dodge, +9 natural |hp=131 |hpBonus=13d10+60 |Fort=+10 |Ref=+14 |Will=+9 |saveBonus=+2 Will vs sleep |DR=10/good and piercing |SR=21 |Speed=40 ft. |Melee=+1 kukri +19/+14/+9 (1d4+4/15-20), claw +13 (1d4+1), bite +13 (1d6+1) |Ranged=destructive blast +18 touch (3d6, 6d6 w/ 1 sp) |SA=detect thoughts (DC 19) |CL=6 |MSB=+13 |AltMSB=+4 with Illusion |MSD=24 |AltMSD=+4 vs Illusion |Concentration=+16 |Tradition=Natural (none) |CAM=Cha |SP=16 |Spheres={{SphereBlock|Sphere=Destruction Sphere |DC=16 |Range=Close (55 ft.) |Talents=Electric Blast |Lines=- destructive blast 3d6 or 6d6 w/ 1 sp (electric blast)}} {{SphereBlock|Sphere=Illusion Sphere |DC=16 |Duration=concentration +2 rounds, 6 minutes w/ 1 sp; |Range=Close (55 ft.) |Senses=Sight; |Talents=Invisibility, Lingering Illusion |Lines=- invisibility (1 sp, +6 Stealth)<br>- tricks (6 minutes, +3 Sleight of Hand)}} |StandardActions= <b>Spell Points</b> 3 <div>• <b>flint dagger</b> -1 (1d3-1/19-20) [[fragile]]</div> <div>• <b>serendipity</b> 20 ft. radius, concentration/1 round, +1 to attack rolls, skill checks, ability checks and saving throws.<br> ❖ Increase duration to 1 round.</div> |FullroundActions= |MoveActions= |SwiftActions= |ImmediateActions= |SpecialQualities= |Str=16 |Dex=20 |Con=22 |Int=13 |Wis=13 |Cha=17 |BAB=+12 |CMB=+15 |AltCMB=+2 Trip |CMD=30 |AltCMD=+2 vs Trip |MMD=27 |AltMMD=+4 vs Intimidate |TEN=Brave |AltTenacity=[[GM:Tenacity#Nervous|Nervous]] without a leader. |Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse |Talents=Shield(Cover Ally, Deflecting Shield), Warleader |Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21 |RacialSkills=+4 Bluff, +8 Disguise |Languages=Common, Undercommon |SQ=change shape (any small or medium humanoid) |Equipment=leather armor, flint spear, shortbow with 20 flint arrows |Abilities='''Ghoul Fever Bite''' injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. '''Paralysis''' Target must make a DC 13 Fortitude saving throw or be paralyzed for 1d4 + 1 rounds. |Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation |Description= }}
Spell Point: ❖
Standard Action: ⦿
Movement Action: ⦾
Swift Action: ⚬
Immediate Action: ⧲
This template defines the table "Monster". View table.