Actions

Difference between revisions of "Summon Shade"

From Titan's Teeth

(Created page with "{{Ritual| |Sphere=Conjuration or Darkness |Level=1 |CastingTime=1 minute |Components=treated ink worth 1 gp |Short=Place a visible or invisible mark on an item. |RitualRange=t...")
 
Line 3: Line 3:
 
|Level=1
 
|Level=1
 
|CastingTime=1 minute
 
|CastingTime=1 minute
|Components=treated ink worth 1 gp
+
|ScrollTime=1 round
|Short=Place a visible or invisible mark on an item.
+
|Components=titan's teeth worth 100 gp
|RitualRange=touch
+
|Short=Summon a shade.
|Description=This spell allows you to inscribe your personal rune or mark, which can consist of no more than six characters, and measure no more than 1 sq. ft. The writing can be visible or invisible. An arcane mark spell enables you to etch the rune upon any substance without harm to the material upon which it is placed.
+
|Duration=1 hour
 
+
|Description=This ritual summons a shade. It appears in the ritual's summoning circle and acts immediately, on your turn. You can telepathically direct the shade to perform actions, short-term (attack an enemy) or long-term (guard this area), as long as it is within 60 ft. and within line of sight.}}
If an invisible mark is made, the Divination {{link|Divination sphere|Divine}} ability causes it to glow and be visible, though not necessarily understandable.
 
 
 
See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows the user to see an invisible arcane mark.
 
 
 
If an arcane mark is placed on a living being, the effect gradually fades in about a month, otherwise it is permanent.}}
 
  
 
{{OGL|SoP=yes}}
 
{{OGL|SoP=yes}}

Revision as of 10:49, 17 September 2021

Main > Magic > Rituals > Conjuration > Summon Shade

Sphere Conjuration or Darkness; Ritual Level 1
Casting Time 1 minute
Scroll Casting Time 1 round
Components V, S, M (titan's teeth worth 100 gp)
Duration 1 hour
This ritual summons a shade. It appears in the ritual's summoning circle and acts immediately, on your turn. You can telepathically direct the shade to perform actions, short-term (attack an enemy) or long-term (guard this area), as long as it is within 60 ft. and within line of sight.



COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.