Difference between revisions of "Monster"
From Titan's Teeth
Dicemonger (talk | contribs) |
Dicemonger (talk | contribs) |
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|Languages=Common, Undercommon | |Languages=Common, Undercommon | ||
|SQ=change shape (any small or medium humanoid) | |SQ=change shape (any small or medium humanoid) | ||
− | |Equipment=leather armor, flint spear, shortbow with 20 flint arrows | + | |Equipment=leather armor, flint spear, shortbow with 20 flint arrows |
|Abilities='''Ghoul Fever Bite''' injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. | |Abilities='''Ghoul Fever Bite''' injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. | ||
'''Paralysis''' Target must make a DC 13 Fortitude saving throw or be paralyzed for 1d4 + 1 rounds. | '''Paralysis''' Target must make a DC 13 Fortitude saving throw or be paralyzed for 1d4 + 1 rounds. | ||
− | }</nowiki> | + | |Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation |
+ | |Description= | ||
+ | }}</nowiki> | ||
</noinclude><!-- | </noinclude><!-- | ||
− | --><includeonly>{{#if: {{{XP|}}}|'''XP {{{XP}}}''' |}}{{#if: {{{CR|}}}|'''(CR {{{CR}}})'''|}}{{#if: {{{XP|}}}{{{CR|}}}|<br>|}}{{#if: {{{Race|}}}|{{#if: {{{Class|}}}|{{{Race}}} {{{Class}}} {{{Level}}}|{{{Race}}}}}<br>|}}<!-- | + | --><includeonly>{{#if: {{{Fluff|}}}|''{{{Fluff}}}''<br>|}}<!-- |
+ | |||
+ | -->{{#if: {{{XP|}}}|'''XP {{{XP}}}''' |}}{{#if: {{{CR|}}}|'''(CR {{{CR}}})'''|}}{{#if: {{{XP|}}}{{{CR|}}}|<br>|}}{{#if: {{{Race|}}}|{{#if: {{{Class|}}}|{{{Race}}} {{{Class}}} {{{Level}}}|{{{Race}}}}}<br>|}}<!-- | ||
-->{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Size|}}}|{{{Size}}} <wbr>|}}{{#if: {{{Type|}}}|{{{Type}}} <wbr>|}}{{#if: {{{SubTypes|}}}| ({{{SubTypes}}})|}}<br><!-- | -->{{#if: {{{Alignment|}}}|{{{Alignment}}} <wbr>|}}{{#if: {{{Size|}}}|{{{Size}}} <wbr>|}}{{#if: {{{Type|}}}|{{{Type}}} <wbr>|}}{{#if: {{{SubTypes|}}}| ({{{SubTypes}}})|}}<br><!-- | ||
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-->{{#if: {{{Str|}}}|'''Str''' {{{Str}}} '''Dex''' {{{Dex}}} '''Con''' {{{Con}}} '''Int''' {{{Int}}} '''Wis''' {{{Wis}}} '''Cha''' {{{Cha}}}<br>|}}<!-- | -->{{#if: {{{Str|}}}|'''Str''' {{{Str}}} '''Dex''' {{{Dex}}} '''Con''' {{{Con}}} '''Int''' {{{Int}}} '''Wis''' {{{Wis}}} '''Cha''' {{{Cha}}}<br>|}}<!-- | ||
− | -->{{#if: {{{Equipment|}}}|<hr>'''Equipment''' {{{Equipment}}}|}} | + | -->{{#if: {{{Equipment|}}}|<hr>'''Equipment''' {{{Equipment}}}|}}<!-- |
+ | |||
+ | -->{{#if: {{{Description|}}}|<hr>{{{Description}}}|}} | ||
</includeonly> | </includeonly> |
Revision as of 15:59, 1 October 2019
Usage:
{{Temp|Name=Rakshasa |CR=10 |XP=9,600 |Race=Human |Class=warrior |Level=1 |Alignment=LE |Size=Medium |Type=outsider |SubTypes=native, shapechanger |Init=+9 |Perception=+17 |Senses=darkvision 60 ft. |AC=25 |Touch=16 |FF=19 |ACBonus=+5 Dex, +1 dodge, +9 natural |hp=131 |hpBonus=13d10+60 |Fort=+10 |Ref=+14 |Will=+9 |saveBonus=+2 Will vs sleep |DR=10/good and piercing |SR=21 |Speed=40 ft. |Melee=+1 kukri +19/+14/+9 (1d4+4/15-20), claw +13 (1d4+1), bite +13 (1d6+1) |Ranged=destructive blast +18 touch (3d6, 6d6 w/ 1 sp) |SA=detect thoughts (DC 19) |CL=6 |MSB=+13 |MSD=24 |Concentration=+16 |Tradition=Natural (none) |CAM=Cha |SP=16 |Spheres={{SphereBlock|Sphere=Destruction Sphere |DC=16 |Range=Close (55 ft.) |Talents=Electric Blast |Lines=- destructive blast 3d6 or 6d6 w/ 1 sp (electric blast)}} {{SphereBlock|Sphere=Illusion Sphere |DC=16 |Duration=concentration +2 rounds, 6 minutes w/ 1 sp; |Range=Close (55 ft.) |Senses=Sight; |Talents=Invisibility, Lingering Illusion |Lines=- invisibility (1 sp, +6 Stealth)<br>- tricks (6 minutes, +3 Sleight of Hand)}} |Str=16 |Dex=20 |Con=22 |Int=13 |Wis=13 |Cha=17 |BAB=+12 |CMB=+15 |CMD=30 |MMD=27 |TEN=Brave |Feats=Dodge, Improved Critical (kukri), Improved Initiative, Mobility, Quicken Spell, Spring Attack, Weapon Finesse |Skills=Bluff +23, Diplomacy +19, Disguise +27, Perception +17, Perform +19, Sense Motive +17, Stealth +21 |RacialSkills=+4 Bluff, +8 Disguise |Languages=Common, Undercommon |SQ=change shape (any small or medium humanoid) |Equipment=leather armor, flint spear, shortbow with 20 flint arrows |Abilities='''Ghoul Fever Bite''' injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. '''Paralysis''' Target must make a DC 13 Fortitude saving throw or be paralyzed for 1d4 + 1 rounds. |Fluff=Warriors are the rank and file cannon fodder, poorly equipped and with morale keenly balanced between bloodlust and self preservation |Description= }}