Actions

Chain-Hammer

From Titan's Teeth

Main > Equipment > Weapons > Chain-Hammer
Proficiency Damage Critical Type Range Special Cost Weight
exotic two-handed melee 1d6/1d6 x2 B 20 ft. double, reposition, sunder 35 gp 8 lbs.

This pair of hammers is linked by a loose chain. While the two hammers are balanced to wield in melee together, the chain is long enough that you can throw one hammer a short distance and then pull it back.

Benefit: Pulling the chain to retrieve the thrown hammer is a move action. The chain-hammer’s maximum throwing range is 10 feet. Dwarf rangers are fond of using chain-hammers, often using a locked gauntlet to make sure one of the hammers remains secure.


COPYRIGHT NOTICE

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Rot Grub from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors: Scott Greene and Clark Peterson, based on original material by Gary Gygax.

Pathfinder Player Companion: Adventurer’s Armory 2 © 2017, Paizo Inc.; Authors: Jenny Jarzabski, Mikko Kallio, Isabelle Lee, Luis Loza, Joe Pasini, David N. Ross, and Linda Zayas-Palmer.