Actions

Regional Hegemon

From Gulf of Fallen Stars

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Main > Rules > World Statistics > World Tags > Regional Hegemon
This world has the technological sophistication, natural resources, and determined polity necessary to be a regional hegemon for the sector. Nearby worlds are likely either directly subservient to it or tack carefully to avoid its anger. It may even be the capital of a small stellar empire.
Enemies:
Who might be encountered who opposes the group
  • Ambitious general
  • Colonial official
  • Contemptuous noble
Friends:
Who might offer the group services or missions
  • Diplomat
  • Offworld ambassador
  • Foreign spy
  • Complications:
    How might the situation on the world be more complicated
  • The hegemon’s influence is all that’s keeping a murderous war from breaking out on nearby worlds
  • The hegemon is decaying and losing its control
  • The government is riddled with spies
  • The hegemon is genuinely benign
  • Things:
    What items might be found on the world
  • Diplomatic carte blanche
  • Deed to an offworld estate
  • Foreign aid grant
  • Places:
    What locations might be found on the world
  • Palace or seat of government
  • Salon teeming with spies
  • Protest rally
  • Military base
  • Tags: Regional